mardi 6 septembre 2022

How to customize your Android 13 Pixel’s color palette

How to customize your Android 13 Pixel’s color palette
Photo by Vjeran Pavic / The Verge

One of the new features introduced in Android 12 was the ability — if you had a Pixel phone — to automatically match your phone’s color palette to that of your wallpaper, including what Google calls Themed icons — icons that, instead of using their own colors, take on the color palette you’ve chosen as a theme.

Back then, you could only theme icons that were offered by Google apps. So, for example, when I tried it out on a Pixel 3 using Android 12 beta, it changed some, but not all, of the icons on my home page into black designs against a hued background. (Quite honestly, I thought the normal multicolored icons looked much better.) Third-party icons, like the one for Slack, remained as they were.

In Android 13, the ability to have your icons follow a color palette has been expanded to more icons — as long as the developers have tweaked their coding to allow it. When I turned on the themed icons on my current Pixel 6, the only app out of the many apps on my phone that I could immediately find that followed the new theme (and wasn’t a Google app) was Bitwarden. (9to5Google has a running list of third-party apps that can adopt Google’s themed look.)

Still, it’s nice to be able to play around with the look of your home page. Want to try it out yourself? Easy.

Choose your wallpaper

Let’s start by choosing a wallpaper.

  • Long-press on an empty part of your homescreen until you see the pop-up menu.
  • Select Wallpaper & style.
  • Tap on the Change wallpaper link just below the two representations (the home and lock screens) of your current wallpaper.
popup menu on home page
Long-press for a pop-up menu.
Wallpaper & style page
Select Change wallpaper.
  • Tap on one of the categories presented on the wallpaper screen, and then select a specific image. Or tap on the top button called My photos to select one of your own photos.
  • Once you select your image, you’ll be shown a preview of what it will look like on your homescreen and lock screen. (Two buttons below the preview image let you toggle between the two.) If you’re satisfied, tap the check mark in the bottom-right corner.
  • A pop-up menu will give you the choice of using the wallpaper on the homescreen, your lock screen, or both. And you’re done! You’ll find yourself back on your home page — with your new wallpaper.
Wallpaper page
Choose a supplied wallpaper image or use your own photo.
wallpaper preview screen
You can see what it will look like on the homescreen and lock screen.

Tweak your theme

If you want to try the themed icons, go back to the Wallpaper & style page and toggle on Themed icons. The screenshots here show what my current wallpaper looks like with normal app icons and with the themed icons turned on. Currently, out of all of my many apps, it looks like only the folks at Bitwarden have instituted the ability to use Android’s themes with its icon; it will be interesting to see how many others follow along in the coming weeks.

home screen
The homescreen with normal app icons.
home screen with theme
The Bitwarden icon has switched to the theme, but the Slack icon has not.

The Wallpaper & style page also lets you toggle a dark theme on and off and change the app grid so that you get fewer larger icons on each home page (which may be useful for those who find current icons too small).

Switch color combinations

You can also choose a different color combination for your theme depending on your wallpaper photo.

  • On the Wallpaper & style page, select Wallpaper colors and choose one of the color combinations shown. You can also tap on Basic colors if you want something, well, basic.
Wallpaper colors
You can choose a variety of different palettes, all based on your wallpaper.
wallpaper & style toggles
Besides themed icons, you can also turn on a dark theme and change your app grid.

While these style combinations won’t affect your phone’s efficiency or performance, the idea that you can tweak the look of your screen to suit your taste — or your mood — is rather nice.

Pushing Buttons: Is The Last of Us remake really worth £70?

Pushing Buttons: Is The Last of Us remake really worth £70?

Indulgent, yes – but this PS5 update reminds me what a heartbreaking gamechanger the horror classic really is

I’ve been playing The Last of Us Part 1 this week, a PlayStation 5 remake of Naughty Dog’s landmark horror classic, first released in 2013. (If you haven’t played it, or the 2020 sequel: I’ll be talking about them in some detail, so best to skip this section if you want to avoid spoilers.) There’s been a lot of justified grumbling about whether a nine-year-old game – which has already been remastered for the PlayStation 4 – can justifiably be sold again for £70; for most players, no graphics upgrade could ever be worth that much.

People have praised Naughty Dog’s dedication and attention to detail on this remake. It really does look and feel like a modern game. Personally, playing it again has made me think about how the world (and my own life) have changed in the last decade. I wasn’t a parent when I first played those jaw-droppingly awful opening scenes, in which Joel’s young daughter dies in the first hours of the fungal zombie pandemic that devastates the world. Now, it is difficult to bear. And after having experienced a real pandemic, the whole setup hits differently.

Continue reading...

Leaked Insta360 X3 camera has a larger touchscreen and new pre-record feature

Leaked Insta360 X3 camera has a larger touchscreen and new pre-record feature
Leaked images of the Insta360 X3 action camera
Image: Insta360 / WinFuture

Insta360 is currently teasing the announcement of its “next camera” on September 8th, but WinFuture seems to have the details early. The German-language site has images and specs for the company’s new X3 360-degree action camera, which drops the “One” name from its branding and sports a larger display than its predecessor, the Insta360 One X2.

WinFuture suggests that the Insta360 X3 will be rocking the same 5.7k resolution found on both previous generations of the camera, though updated image sensors should achieve 4K resolution in single-lens mode, up from the 1440p resolution featured on the One X2. Timelapse videos can be made in 8K and still photos can be taken at resolutions up to 72 megapixels.

Full specifications are a little sparse so there’s no word yet on framerates or water resistance, but the product images show that the circular touchscreen display featured on the One X2 has been scrapped in favor of a much larger 2.29-inch rectangular one. Our own Senior Video Producer Becca Farsace described the One X2’s quirky circular touchscreen as “one of the most responsive screens I have used on an action camera.” Here’s hoping this larger offering is just as impressive.

The Insta360 X3 action camera Image: Insta360 / WinFuture
A side-angle view of the Insta360 X3.

Additional buttons and improved voice control are also reportedly coming to improve camera operation, as well as a 50 percent speed boost to data transfers via WLAN. A new ‘pre-recorder’ feature is also mentioned that seems similar to GoPro’s own HindSight feature, which continuously records audio and video allowing you to save 15 or 30 seconds of footage to an SD card after the shutter button is pressed. That way you don’t miss any shots.

Pricing for the European market is said to be set at a tax-inclusive price of €539.99, which works out at around $540. The Insta360 One X and Insta360 One X2 retailed for $399.99 and $429.99, respectively. Guess we’ll have to wait until September 8th to know for sure.

Sony’s PlayStation hardware chief to retire next month

Sony’s PlayStation hardware chief to retire next month
Sony’s PlayStation hardware chief retires on October 1st. | Image: Famitsu

Sony’s longtime PlayStation hardware chief is retiring on October 1st. 60-year-old Masayasu Ito, who led the engineering for both the PS4 and PS5, is retiring according to Bloomberg and will be replaced by current director Lin Tao. Sony announced the changes in a brief press release today.

Ito originally joined Sony in 1986 before moving to the company’s PlayStation division in 2008 to lead PlayStation hardware engineering. Ito oversaw the engineering for the PlayStation 4, a hugely successful console that hit lifetime sales of 117.2 million as of March. The PS4 even reached a milestone of selling more games than any other console in history last year.

Ito was also responsible for the creation of the PSVR headset, the PS4 Pro, and Sony’s latest PS5 console. Sony began work on the PS5 in 2015, and Ito and his team spent five years designing and developing the console. Ito detailed the PS5 development process ahead of the console’s launch in 2020, revealing that Sony focused on reducing noise levels and improving cooling capacity in the PS5, alongside favoring “a well thought out, beautifully designed architecture” inside the console.

 Image: Ifixit
Sony favored a well thought out architecture inside the PS5.

While the PS5 is the biggest game console in modern history, Sony has been reducing its weight in recent revisions. Sony quietly launched a revised PS5 last month, reducing the weight by 13 percent from the original launch model. The new PS5 model comes just as Sony hikes the price for its PS5 consoles outside the US. Sony is increasing its PS5 prices in the UK, Europe, Japan, China, Australia, Mexico, and Canada. Prices are jumping by 10 percent in Europe, 21 percent in Japan, and by around 6 percent in the UK as inflation rates impact Sony’s gaming business.

Ito’s replacement, Lin Tao, will now be in charge of any future PlayStation hardware generations. Sony first released its PS3 in 2006, followed by the PS4 seven years later in 2013, and the PS5 seven years after the PS4 in 2020. Given it took Sony five years to plan and design the PS5, if the seven year pattern holds true for the next-gen PlayStation (2027?), Sony could be about to enter the early planning stages for a new PlayStation generation with a new hardware chief at the helm.

Signal, the encrypted messaging app, appoints a president.

Signal, the encrypted messaging app, appoints a president.

Leaked Apple Watch Pro case looks big at 49mm

Leaked Apple Watch Pro case looks big at 49mm
Apple Watch Pro size comparison based on leaked cases. | Image: Sonny Dickson (Twitter)

The Apple Watch Pro leaks continue with Sonny Dickson returning with a size comparison, this time sharing images of purported cases for the 49mm Apple Watch Pro next to cases for the smaller Series 7 and upcoming Series 8 watches. The Apple Watch Pro looks much larger than the 45mm or 41mm Apple Watch Series 7 devices the company currently sells, as well as the rumored Series 8 also expected to be announced on Wednesday.

The size comparison follows the leaked cases and CAD drawings from yesterday, which showed a new button to the left of the flat Apple Watch Pro display, along with a new protrusion to the right housing a mic, button, and Digital Crown that now appears to be better protected from accidental presses — something that could easily happen when worn by the outdoor athletes this watch is supposedly targetting. The drawings were later corroborated by Bloomberg’s Mark Gurman.

Gurman had previously stated that the Apple Watch Pro’s larger display, battery, and rugged titanium casing “probably won’t appeal to all consumers, as it’s going to be bigger than most wrists.” Indeed, 49mm would be too large for some, but also too small for others.

For example, I’m six-feet tall and athletic and find the 47mm Garmin Epix 2 a little too small — I prefer larger 51mm cases. My colleague Victoria, however, found the 41mm Garmin Fenix 7S Sapphire Solar to be just right for her smaller wrists. Garmin watches are round, however, so we’ll have to see what difference that might make when the Apple Watch Pro becomes a reality.

Apple is expected to announce the Apple Watch Pro and Series 8 devices on Wednesday alongside the new iPhone 14 which The Verge will be covering live, so stay tuned.

Doomscrolling linked to poor physical and mental health, study finds

Doomscrolling linked to poor physical and mental health, study finds

The tendency to be glued to bad news can spark a ‘vicious cycle’ that interferes with our lives, researcher says

There’s no shortage of bad news in the media to “doomscroll”, from a global pandemic to the war in Ukraine and an impending climate crisis, but new research suggests the compulsive urge to surf the web can lead to poor mental and physical health outcomes.

Doomscrolling is the tendency to “continue to surf or scroll through bad news, even though that news is saddening, disheartening or depressing”, a practice researchers found has boomed since the onset of the pandemic.

Continue reading...

As Ex-Uber Executive Heads to Trial, the Security Community Reels

As Ex-Uber Executive Heads to Trial, the Security Community Reels Joe Sullivan, Uber’s former chief of security, faces criminal charges for his handling of a 2016 security breach. His trial this week has divided the security industry.

lundi 5 septembre 2022

Leaked Apple Watch Pro cases hint at extra buttons, thankfully

Leaked Apple Watch Pro cases hint at extra buttons, thankfully
A supposed third-party case for the rumored Apple Watch Pro. | Image: Sonny Dickson (Twitter)

Images of purported third-party accessories for the rumored Apple Watch Pro are making the rounds this morning, and boy do I hope they’re legit. Those cutouts mean one or two more physical buttons are being added to the left of the display, while keeping space for the existing digital crown and side button to the right. If true, it means that Apple really understands the multisport athletes this watch is supposedly targeting. Adventure junkies like touchscreens for some things, but need to have big grabby buttons when in the surf, under water, on the slopes, and bombing down trails.

A variety of images were posted to twitter via reputable leakers Sonny Dickson and DuanRui (via Weibo). They appear to show decorative case accessories for the Apple Watch Pro which Bloomberg’s Mark Gurman says will have a larger display with a low-power mode, larger battery, and a “rugged titanium casing.”

I hope it’s more waterproof too, as the current Apple Watch’s WR50 rating is only suitable for swimming in shallow water, not for activities like kitesurfing, water skiing, or scuba diving. Hell, let’s add data and emergency satellite connectivity to the wishlist as well.

We’ll be able finally separate fact from fiction on Wednesday when Apple is set to announce the Apple Watch Pro alongside the iPhone 14 series.

Samsung is bringing new features to its older foldables and smartwatches starting today

Samsung is bringing new features to its older foldables and smartwatches starting today
Galaxy Z Flip 4 on a desk
The Samsung Galaxy Z Flip3 is getting some Z Flip 4 features. | Photo by Allison Johnson / The Verge

Older generations of Samsung foldable phones and smartwatches will soon be eligible to update to the latest versions of One UI, granting new features such as multitasking gestures, optimizations for large-screened devices, first-party app enhancements and a PC-like taskbar for phones, and new watch faces and customizations for Galaxy smartwatches.

Samsung’s One UI 4.1.1 is based on Android 12L and first appeared on devices such as the Galaxy Z Fold 4 and Z Flip 4. Samsung has already started to roll out the UI 4.1.1 update globally today to the Galaxy Z Fold 3 and Galaxy Z Flip 3 devices, which should reach all users within the next few days. The Galaxy Z Fold 2, Galaxy Z Flip, and Galaxy Z Fold have also been confirmed to receive the One UI 4.1.1 update by Samsung at some point, though no timeline has been provided.

Samsung Galaxy Z Flip 3 Image: Samsung
You soon be able to do more wth your Samsung Galaxy Z Flip 3 without even having to open it.

Users of these older folding handsets will be able to enjoy features such as the Taskbar which allows you to quickly switch between applications and drag-and-drop apps to create a split view. A new two-finger gesture is also available for multitasking, allowing you to instantly switch full-screen apps to pop-up windows or split your screen in half for improved productivity.

Taskbar on a Samsung Galaxy handset Image: Samsung
PC-like interactions such as the Taskbar could boost productivity on Galaxy handsets with larger screens.

Additional features coming to the Galaxy Z Fold 3 and Galaxy Z Flip 3 include the ability to adjust settings, make calls, dial back missed calls and reply to texts (using voice-to-text) from the cover screen, as well as take selfies with the main camera using Rear Cam Selfie.

The One UI Watch 4.5 first got a full release on the Galaxy Watch 5, and is now also coming to the Galaxy Watch 4 and Galaxy Watch 4 Classic. That means six new interactive watch faces and additional customizations, as well as a new QWERTY keyboard. Samsung hasn’t provided a release date for the rollout of Watch 4.5

Galaxy Watch 3 and Galaxy Watch Active 2 have been confirmed by Samsung to be eligible for a separate software update around the end of September. This refresh will deliver “selected features” from One UI Watch 4.5, such as two new watch faces, snore analysis, and support for blood pressure and ECG measuring in the Samsung Health Monitor app.

K-everything: the rise and rise of Korean culture

K-everything: the rise and rise of Korean culture

From music to movies, technology to food, the world has fallen in love with everything South Korean. Ahead of a big London exhibition, Tim Adams visits Seoul in search of the origins of hallyu – the Korean wave

Last week, I was standing in a huge dance studio – one of 12 – near the top of a funky new office tower just north of the Han River in the South Korean capital, Seoul. The building is home to a company called SM Entertainment, which has strong claims to have invented one of the most potent cultural movements of the 21st century, the phenomenon of Korean pop music – K-pop.

Each generation creates hit factories in its own image. The “SM Culture Universe” was originally the vision of a Korean pop entrepreneur called Lee Soo-man who, after a brief career as a singer and DJ, studied computer engineering in the States in the 1980s. He returned to Seoul “with the dream of globalising Korean music”.

Continue reading...

‘I didn’t want it anywhere near me’: how the Apple AirTag became a gift to stalkers

‘I didn’t want it anywhere near me’: how the Apple AirTag became a gift to stalkers

A gadget the size of a 10p coin, the AirTag was intended to help people find their keys. Instead it has facilitated a boom in terrifying behaviour from abusers

In March this year, Laura (not her real name) was in her car when a notification showed up on her phone, alerting her that an Apple AirTag had been detected nearby. “I didn’t know what it was or what it meant. I felt quite panicky,” she says. “I pulled over and still didn’t know what I was looking at. My phone was showing a map of where I was with a trail of red dots indicating the route I’d just followed. I think I was in shock. I drove straight to a friend’s house and we searched the car.”

They emptied the glove compartment, opened the bonnet, checked underneath it and then behind the number plate. “Eventually we found it under the carpet in the back – a tiny gadget the size of a 10-pence piece. I didn’t want it anywhere near me.”

Continue reading...

dimanche 4 septembre 2022

LG is bringing NFTs to its smart TVs

LG is bringing NFTs to its smart TVs
Image: LG

Just months after Samsung announced that it’s bringing non-fungible tokens (NFTs) to its TVs, now LG’s doing the same. The company’s new NFT marketplace, called LG Art Lab, lets you “buy, sell and enjoy high-quality digital artwork” from your TV.

For now, only users in the US with an LG TV that runs webOS 5.0 or later can access the app, which is available to download from the TV’s home screen. Through the portal, you can buy and sell digital works made available through LG’s NFT drops. The first one of these drops is set to occur on September 22nd and features a set of metallic-looking NFTs from sculptor Barry X Ball.

Since I just so happen to own a compatible LG TV, I downloaded and tried out the app for myself... and there’s not much going on there yet. The app is pretty empty, and there aren’t any NFTs that you can browse through and buy right now (unless of course, you want to watch a video of Barry X Ball’s upcoming NFT on loop, which I did over the course of writing this article).

 Image: LG
Would you look at that? NFTs on TV!

But once there’s actually an NFT you can buy from the platform, LG says you can scan the QR code that appears on the screen, and then open the Wallypto app on your phone to complete the transaction. Before you do that, you’ll need to purchase USD Coin (USDC), a stablecoin that’s supposed to be pegged to the US dollar (and managed to maintain that peg when other stablecoins crashed).

LG’s NFT platform is built on Hedera, which describes itself as the “most used, sustainable, enterprise public ledger for the decentralized economy.” Unlike the Ethereum or Solana networks many popular NFT marketplaces support, the Hedera network doesn’t operate on the blockchain — it uses a blockchain alternative, called hashgraph. LG is just one of the several corporations that serve as a governing member of the Hedera network, with proponents of the system claiming it’s faster and more efficient than transacting on the blockchain.

LG says it’s going to keep adding NFTs from artists on a “monthly basis,” and that you’ll get to view any NFTs your purchase from the LG Art Lab app. Just like Samsung’s doing with the NFTs on its TVs, it looks like LG is hoping users will display the NFTs on their TV when it’s not in use (which sounds like a few extra bucks on my energy bill that I’d rather not spend).

Should we delete our period tracking apps?

Should we delete our period tracking apps?

Since Roe v Wade was overturned in the US in June, there are concerns that law enforcement could request the intimate data users share with period tracking apps. Johana Bhuiyan reports on the privacy concerns

Millions of women around the world use period tracking apps to understand their bodies and work out when their ovulation or period is due.

While many people find these apps useful and empowering, there are concerns about where the data put on these apps goes.

Continue reading...

UK forces crypto exchanges to report suspected sanction breaches

UK forces crypto exchanges to report suspected sanction breaches

New rules in response to Russia’s invasion of Ukraine cover all notionally valuable digital assets

Crypto exchanges must report suspected sanctions breaches to UK authorities under new rules brought in amid concerns that bitcoin and other cryptoassets are being used to dodge restrictions imposed in response to Russia’s invasion of Ukraine.

Official guidance was updated on 30 August to explicitly include “cryptoassets” among those that must be frozen if sanctions are imposed on a person or company. As well as digital currencies, such as bitcoin, ether and tether, cryptoassets could include other notionally valuable digital assets such as non-fungible tokens.

Continue reading...

Apple’s reportedly set to reveal the AirPods Pro 2 this week

Apple’s reportedly set to reveal the AirPods Pro 2 this week
Photo by Chris Welch / The Verge

Apple is getting ready to reveal the second generation of the AirPods Pro at its “Far Out” event on Wednesday, according to a report from Apple tracker Mark Gurman. While we’ve been expecting the AirPods Pro 2 sometime this year, this is the first solid rumor indicating that they could launch this week.

“The new AirPods Pro will update a model that first went on sale in October 2019,” Gurman’s Power On newsletter reads. “I reported last year that new AirPods Pro would arrive in 2022, and now I’m told that Wednesday will be their big unveiling.”

The AirPods Pro 2 is rumored to come with a number of upgrades, including the next generation of Apple’s H1 processor. There’s also the potential for higher quality sound using either Apple’s Lossless Audio Codec (ALAC) that ditches Bluetooth entirely, or by adding Bluetooth 5.2 support, which uses the LC3 codec to transmit audio more efficiently. The AirPods Pro 2 may also adopt the in-ear wing tip design that the Beats Fit Pro sport, and could come with a charging case that emits a sound when searching for it with Apple’s Find My app.

In addition to the new AirPods Pro, Apple is also expected to reveal the iPhone 14 and a trio of new watches at its event, including a pricey “rugged” model for athletes who participate in extreme sports.

samedi 3 septembre 2022

Alleged Google Pixel 7 Pro appears in unboxing video ahead of launch

Alleged Google Pixel 7 Pro appears in unboxing video ahead of launch
The device shows the faint Google logo on its rear. | Image: Gadgetfull BD

What appears to be the upcoming Google Pixel 7 Pro surfaced in a brief unboxing video posted on Facebook by Gadgetfull BD, a technology shop based in Bangladesh. The video shows someone taking the device out of a Google-branded box and showing off its sleek black exterior, which features Google’s “G” logo stamped on the back.

Google first teased the Pixel 7 and 7 Pro at I/O in May, and will likely launch the device next month alongside the Pixel Watch. The phone in the video posted to Facebook matches up with Google’s official renders, complete with the aluminum camera bar with two cutouts for the sensors. It even features what looks like Google Pixel’s official animation sequence when it’s booted up, followed by a device setup screen.

 Image: Google
Google’s renders of the Pixel 7 and 7 Pro.

There isn’t much else the video tells us about the new device, and Gadgetfull BD doesn’t offer any additional details in its description. We’ve already seen a couple of alleged Pixel 7 prototypes crop up, with one user selling one on eBay, and another on Reddit claiming they purchased the device from Facebook Marketplace.

Each leak has basically confirmed the designs Google presented earlier this year, but this particular video could indicate that Google’s getting closer to actually launching it. The two previous leaks didn’t show a Google logo on the device’s rear and also didn’t include any product packaging.

Google doesn’t have the best track record when it comes to keeping its Pixel phones secret up until launch, and the Pixel Watch has shaped up to be just as leaky. With Google’s fall launch event just around the corner, it won’t be long until we get to see what Google really has in store.

Twitter’s edit button is a big test for the platform’s future

Twitter’s edit button is a big test for the platform’s future
Illustration by Alex Castro / The Verge

Twitter seems to have handled adding an edit button about as well as possible. The edit button biases toward transparency, adding an edit history for every tweet and a big notice saying a tweet has been edited. Users will only have 30 minutes to edit their tweet, and will only be able to do so “a few times.” Twitter’s surely going to be looking closely at those numbers in its testing to see exactly how editable tweets should really be. It’s only coming to paying subscribers of Twitter Blue, and the test is going to start out small. Twitter is being as careful as can be on this one, and seems to have landed in the right place.

Whether Twitter should have an edit button is still a fun and controversial debate. Will some users abuse the feature, creating (or manufacturing) viral tweets and then changing them to something problematic that lots of users see? You betcha. Do most people want an edit button to do totally valid, normal, platform-improving things? Yep. Can Twitter do enough to track and mitigate the abuse, so that the vast majority of users — who just want to correct typos, re-phrase things that are being misinterpreted, and update their tweets as things change — can use it for its intended purpose? That’s the real question.

The Twitter edit button was a big topic of conversation on the most recent Vergecast, which you can listen to above or wherever you get podcasts.

Over the last couple of years, Twitter has picked up the pace of its product development in a big way. The company made, and fulfilled, a promise to be more open about what it was thinking about and testing. Fleets were going to be huge, until they weren’t. Spaces are the future of Twitter, which apparently now includes podcasts. Twitter seemed all-in on newsletters for about an hour and a half. Super Follows! Twitter Shops! Now there’s Circle, Twitter’s feature for sharing with only your closest friends and followers. It’s a lot of stuff, and it’s hard to tell how much Twitter actually cares about any of it.

This is in many ways a good thing: Twitter moved too slowly for more than a decade, and finally started shipping software at impressive speed. But the thing about Twitter is it’s not like other social networks. It’s more distributed. Many people encounter tweets as embeds on websites; many use third-party Twitter accounts; many see tweets just as screenshots on cable news. You can embed Facebook posts and TikToks, sure, but Twitter’s status as the sort of informational nerve center of the internet makes the stakes higher for how tweets move through the world.

Part of Twitter’s recent product push has been to make its own app better so that more people use it, look at ads inside it, and drop $5 a month on Twitter Blue. Cramming more ancillary features into its app is a classic platform strategy. But Twitter’s cultural impact still vastly exceeds the actual popularity of the app. With a presidential election coming up in the US, too, Twitter’s reach is likely to spike again over the next couple of years. That means that for Twitter to actually make a feature stick, it has to make it stick outside the confines of its own app.

Twitter’s track record on that front is, in a word, terrible. The company has made noise about being a better partner to third-party developers, but many developers are so jaded by Twitter’s behavior over the years that they’re not likely to immediately jump on board with Twitter’s new ideas. And most of the things the company has been building and shipping aren’t even available in Tweetdeck, the power-user app Twitter itself owns.

It’s one thing for apps and platforms to not support certain features or add-ons, but the edit button amounts to a fundamental change to the core unit of Twitter: the tweet. If a single tweet can be different things in different places, depending on where you’re seeing it, Twitter suddenly starts to feel like an unreliable narrator.

And if Twitter’s future is as a protocol rather than a platform, this will only become more important. (The usual Elon Musk-related caveats apply here, of course — nobody knows the future of Twitter, everything is chaos, and who knows where all this nets out.) Twitter has been saying for a couple of years that it wants developers to “drive the future of innovation on Twitter,” and re-think everything from how the community operates to how the algorithms work. Project Bluesky was created within Twitter to build an “open and decentralized standard for social media,” and is already working on tools that would make it easier to move posts or engagement between platforms.

Twitter is trying to engage developers on the edit button, which is encouraging. “We know how important it will be for you to have visibility into edited Tweets,” its Twitter Dev account tweeted on Thursday, “and we’re ready to offer read-support for edited Tweet metadata via the Twitter APIs.” This is good news, both for developers and for researchers who will definitely be curious about how the edit button is used. But Twitter also continues to say this is just a test, and chasing every Twitter test is a dangerous use of any developer’s time.

It seems likely that Twitter will follow through and eventually ship the edit button widely. As the company likes to remind us, it’s been the most-requested feature among Twitter users for years, and surely most of those requestors don’t want the feature for chaos-inducing or bitcoin-scamming reasons. If and when it does come, it will change Twitter, because it changes the tweet. And it will change things far outside the Twitter app, whether the company is ready or not.

NASA delays Artemis I’s launch for a second time

NASA delays Artemis I’s launch for a second time
NASA Launches Artemis I On Moon Obit Mission
Photo by Joel Kowsky/NASA via Getty Images

NASA has once again scrubbed the launch of its Space Launch System (or SLS) rocket after engineers failed to fix a persistent hydrogen leak.

The hydrogen leak was first noticed this morning, soon after the rocket began being fueled with liquid hydrogen. The team made three troubleshooting attempts, but a leak was detected after each effort to fix the problem. After the third time, engineers recommended that the launch be a ‘no go’.

The SLS is meant to be one of the workhorses of NASA’s Artemis program, and is tasked with launching the Orion crew capsule that will hopefully ferry astronauts to the moon.

The agency also scrubbed the previous launch attempt of the SLS, which was supposed to happen on August 29th, citing issues with the engine bleed system meant to help the engines get to a proper temperature before takeoff. A hydrogen leak was also detected during that launch attempt.

NASA has another launch window left — from 5:12 PM to 6:42 PM on September 5th — before it faces a major delay. The flight termination system that’s meant to keep the rocket from becoming a dangerous missile if something goes very wrong during launch needs to be re-tested relatively frequently (it’s supposed to be every 20 days, but NASA got that extended to 25 days), and that testing can’t be done on the launch pad.

Given that the rocket rolled out to the launchpad on August 16th, NASA’s time will pretty much be up after September 5th. If the SLS doesn’t launch then, it’ll have to be rolled back to NASA’s Vehicle Assembly Building where the termination system can be re-tested. That’ll take time, potentially pushing this launch back to late October at the earliest.

If that launch is successful though, it should pave the way for a mission next year where NASA sends a crew up in the Orion capsule for the first time. They’ll just be flying around the moon, not landing on it — that milestone is planned for 2025, when we’ll hopefully see the first woman walk on the moon.

Developing...

Additional reporting by Mary Beth Griggs

EV riders: motorcycle manufacturers making the leap to electric

EV riders: motorcycle manufacturers making the leap to electric

British startup Maeving is in the vanguard of a growing market worldwide for clean two-wheeled travel

The motorcycle industry has problems: its petrolhead riders are ageing, customer numbers are shrinking and bans on fossil-fuel power are looming.

Startup bike-maker Maeving thinks batteries are the answer to all three. Its RM1 motorbike swaps a noisy petrol engine for a near-silent electric motor and clean retro styling. During a test ride at the company’s factory near Coventry – by the Observer’s photographer – the experience is smooth, agile and gearless.

Continue reading...

On my radar: Rhian Teasdale from Wet Leg’s cultural highlights

On my radar: Rhian Teasdale from Wet Leg’s cultural highlights

The musician on the artistic commitment of Mitski, the lasting value of Peep Show and her new favourite snacks

Isle of Wight musician Rhian Teasdale formed indie rock duo Wet Leg with Hester Chambers in 2019. The band released two singles in 2021, Chaise Longue and Wet Dream, which became instant hits thanks to their witty lyrics and sense of fun. Wet Leg’s self-titled debut album was released in April and is shortlisted for the 2022 Mercury prize, which is announced on Thursday. Wet Leg tour the UK and Ireland from 13-27 November.

Continue reading...

Why it Matters that I just saw a Google Nest Hub control an Apple HomeKit smart plug

Why it Matters that I just saw a Google Nest Hub control an Apple HomeKit smart plug
A Google Nest Hub (2nd-gen) controlling an Eve Energy smart plug.

Matter, the upcoming standard that’s attempting to give the smart home a single unifying language, is almost here — and I was just treated to an early demonstration of the kinds of cross-platform compatibility that it should enable in the future. The demonstration was given by Eve, which produces a range of smart plugs, radiator valves, lighting, and security devices.

Historically, Eve has only ever worked with Apple’s HomeKit smart home platform. This is because it didn’t want to use cloud-to-cloud platforms, preferring to keep its devices on locally-controlled platforms for privacy and security. Eve has had an iOS app but no Android app, and it didn’t support Samsung’s SmartThings, Amazon’s Alexa, or Google Home. So it was notable to see all four platforms represented as I approached Eve’s booth at the IFA trade show in Berlin.

The reason for the shift is Matter. It’s perhaps the most significant thing to happen to the smart home since its inception, and in theory, we’re just months away from it becoming publicly available. Eve also announced it’s launching an Android app as a counterpart to its existing iOS app, but the big deal with Matter is that you don’t technically need a device manufacturer’s app at all. You can just set up and control your Matter-enabled devices with existing apps, whether it’s Apple HomeKit, Google Home, Amazon Alexa, or Samsung SmartThings apps.

That’s exactly what Eve was demonstrating at IFA. The Matter specification hasn’t been finalized yet, so none of the devices were running their final Matter-enabled firmware, but it was enough to see the kinds of functionality we might be able to expect when Eve’s devices get updated to support it.

A fourth-gen Amazon Echo controlling an Eve Energy.

The Amazon table contained a fourth-generation Echo speaker, along with a typical non-smart bulb plugged into an Eve Energy smart plug. Right now, Echo speakers can’t control Eve products, because the latter aren’t Alexa-enabled. But both products are compatible with Thread, one of the wireless protocols Matter works over and which can run locally. Eve was showing off how Matter will enable these two previously incompatible devices to speak to one another.

Eve’s booth reps were pretty insistent that no one other than them uses voice commands to control each of their smart plugs, so I was reliant on them to issue the commands that would control Eve’s devices. “Alexa, turn off my Eve Energy,” one rep asked a fourth-generation Amazon Echo. After an (admittedly quite long) beat, a bulb plugged into an Eve Energy smart plug clicked off.

Matter’s design makes it simple and seamless for users across different platforms to control the same smart home products natively. The result is a more cohesive experience, where whichever voice assistant you choose to use can control all your Matter-enabled devices and where configuration changes made to a device via one ecosystem will automatically be reflected everywhere else. Each of the four demo stations was using the same model of Eve Energy smart plug, without the need for separate models for different ecosystems. Because the accessory already supports Thread, updating it to support Matter was a relatively seamless process, Eve’s PR Director Lars Felber tells me.

A Nest Hub (2nd gen) turning off an Eve Energy via voice command.

On the Google table, there was both a Thread-enabled second-generation Nest Hub and a Google Pixel 6 Pro running the Google Home app. First, Felber told the Nest Hub, “Ok Google, turn on my lights.” The instant the Google smart display recognized the command, the Eve Energy smart plug behind it clicked on the attached light bulb. The smart display had sent a signal to the smart plug over Thread to turn it on, thanks to Matter.

Using the Android phone running the Google Home app was less seamless in my demonstration. “Phones don’t do Thread,” Felber explained to me. As a result, the handset needed to communicate with the Nest Hub over a local Wi-Fi network for the smart display to send the command to the smart plug via Thread. Unfortunately, attempting to control the smart plug from the phone straight up didn’t work. The icon on the phone responded to my taps, but the light remained unchanged.

It was a shame to not see Matter working flawlessly, but trade show floors are admittedly one of the worst possible places to demonstrate technology like this. Felber told me that there were around 50 overlapping Wi-Fi networks in the trade show hall we were in, and even the least congested Wi-Fi channel still had nine devices on it. The Thread protocol also uses the same 2.4Ghz frequency as Wi-Fi, resulting in more interference. The amount of noise also made issuing voice commands difficult without yelling inches away from the stand’s various smart speakers. Plus, the Matter standard currently isn’t final — so some bugginess is perhaps to be expected.

A SmartThings Hub was hidden underneath the table.

A third table showed off Matter’s integration with SmartThings. Confusingly, there was only a single Samsung phone (a Galaxy S22) on this table, with no Thread border router in sight. But Felber confirmed to me that the company was using an Aeotec-manufactured SmartThings Hub — that for some reason was hidden inside the table — to transmit the signal to the Eve Energy. While totally misleading, the demo worked well. Using the SmartThings app to control the smart plug felt instantaneous.

Finally, there was the Apple table, the least surprising of the four because it demonstrated a hardware setup that the HomeKit-exclusive Eve lineup already supports just fine — albeit now updated to use Matter rather than just Apple’s HomeKit. Alongside the smart plug and bulb on that table was an iPhone 13 and a HomePod Mini smart speaker acting as a Thread border router. Controlling the smart plug via either was very responsive.

 Photo by Jon Porter / The Verge
The Eve Energy controlled by a HomePod Mini and and iPhone.

Although the launch of the Matter standard means Eve’s devices are about to get a lot more functional, existing owners shouldn’t need to buy new hardware to reap the benefits. Felber says Eve plans to push an OTA update to all its Thread-enabled products (which account for 14 of its 18-strong product lineup) to use Matter. The Eve Energy will be first, hopefully by the end of the year, with other devices like the Eve Door & Window, the Eve Weather, the Eve Motion, and the Eve Thermo following afterward.

Turning light bulbs on and off is a simple smart home party trick, and there are plenty of other examples of smart devices that work across different ecosystems. But seeing a currently Apple-exclusive accessory work (relatively) seamlessly across all these different ecosystems, with both voice and app control, has me pretty excited for what Matter might be able to achieve when it launches this fall.

Photography by Jon Porter / The Verge

How to watch NASA’s Artemis I SLS megarocket launch

How to watch NASA’s Artemis I SLS megarocket launch
Artemis I Rollout
Photo by Joel Kowsky/NASA via Getty Images

NASA’s massive Space Launch System (SLS) is almost ready for liftoff after facing a delay due to an engine leak last week. This highly anticipated rocket launch has been over a decade in the making and marks NASA’s return to crewed missions to the moon. This mission is called Artemis I, and while there won’t be any astronauts on board during this launch, it will serve as a test for the future goal of putting the first woman and the first person of color on the Moon.

During its first launch, the SLS will catapult NASA’s Orion capsule into space, where it will embark on a voyage around the Moon that could take anywhere from 39 to 42 days. Last month, NASA rolled the 322-foot rocket to launch pad 39B at the Kennedy Space Center in Florida — a four-mile journey that took nearly 10 hours.

Now that the rocket has reached its launch pad, here’s how and when you can watch it lift off into space.

When is NASA’s Artemis I launch?

NASA plans on launching the SLS rocket on Saturday, September 3rd, 2022. It will have a two-hour launch window starting at 2:17PM ET. This means the rocket could take off anytime between 2:17PM ET and 4:17PM ET, if there are no delays.

How do I watch the Artemis I launch live?

If you can’t make it to the launch in person, NASA is livestreaming it from its website, YouTube channel, and the NASA app.

There will also be a few other ways to follow along on the mission as well. On August 28th, NASA will have a specialized website called the Artemis Real-time Orbit Website (AROW) that will let people track the mission as it happens. You can also get some updates and watch a livestream of the launch from Alexa-enabled devices. Amazon will be flying a version of Alexa on board the mission.

What can I expect during the launch?

Besides the launch itself, NASA is planning to have some special guests during the broadcast. This includes appearances from Jack Black, Chris Evans, and Keke Palmer as well as a performance of “The Star-Spangled Banner” by Josh Groban and Herbie Hancock.

Update September 3rd, 8:38AM ET: Updated to reflect NASA’s new launch time.

vendredi 2 septembre 2022

Meta’s chip deal with Qualcomm may reflect its unrealized VR ambitions

Meta’s chip deal with Qualcomm may reflect its unrealized VR ambitions
An image of the Meta logo.
The heat may be hitting Meta’s big bet. | Illustration by Alex Castro / The Verge

Qualcomm and Meta have signed a multi-year agreement promising to team up on custom versions of Qualcomm's Snapdragon XR chips for the "future roadmap of Quest products" and "other devices," as Mark Zuckerberg put it.

While, in some ways, the move is business as usual — the Quest 2 is powered by the Snapdragon XR2 chipset — it could provide insight into Meta's compromises as it faces declines in revenue and tries to keep the spiraling expenses of Mark's metaverse project in check.

What the Qualcomm deal shows is that Meta's upcoming headsets, which reportedly include a high-end headset codenamed Cambria and, later, new versions of its cheaper Quest headset, won't run on completely customized Meta-designed silicon.

This is despite competing companies like Apple, Amazon, and Google making product decisions around custom chip designs like M2, Graviton3, and Tensor — and the fact that Meta's had a team dedicated to doing the same since 2018. This press release says the chips will be "customized" for Meta's needs. Still, we don't know how much space that can put between its "premium" devices and other manufacturers' hardware that hews closely to Qualcomm's Snapdragon XR reference designs.

In April, The Verge reported that Meta employees were working with semiconductor fabs — the companies that actually produce the physical chips — to make custom chips for its as-of-yet unannounced AR headset. That same month, The Information reported that some of Meta’s efforts to create custom chips were hitting roadblocks, pushing it to use a Qualcomm chip for its second-gen Ray-Bay smart glasses instead of its own silicon.

Qualcomm reference designs for wired and wireless smart glasses Qualcomm
Qualcomm reference designs for wired and wireless smart glasses

Tyler Yee, a Meta spokesperson, said that the company doesn't discuss details about how its roadmap has evolved and wouldn't comment on any specific plans it may have had for custom chips for Quest products. However, Yee did share a statement on the company's "general approach to custom silicon," saying that Meta doesn't believe in a "one-size-fits-all approach" for the tech powering its future devices.

"There could be situations where we use off-the-shelf silicon or work with industry partners on customizations, while also exploring our own novel silicon solutions. There could also be scenarios where we use both partner and custom solutions in the same product," he said. "It is all about doing what is needed to create the best metaverse experiences possible."

There are other signs showing where Meta has scaled back its VR / AR ambitions. The company currently uses Android to power the Quest, but it was reportedly working on its own operating system for its virtual and augmented reality devices. According to a report from The Information, it suspended work on a specific project called XROS, though the company responded to that article by saying that it was "still working on a highly specialized OS for our devices." Still, the "microkernel-based operating system" that Meta CEO Mark Zuckerberg said was in the works in 2021 hasn't appeared yet.

The backdrop to all this is a company facing a lot of pressure. Meta's revenue has dipped for the first time (thanks in part to Apple's changes to how apps are allowed to track users), and Zuckerberg explicitly stated plans to turn up the heat on employees while admitting, "I think some of you might just say that this place isn't for you. And that self-selection is okay with me." At the same time, he's making a massive bet on the metaverse — the company is spending, and losing, billions of dollars per year on the project, which includes AR and VR headsets.

It's a high-stakes game that Meta would presumably want to play as close to the chest as possible. But for now, it seems the hardware customers access Zuckerberg's Metaverse with (if they're going to do that at all, instead of just playing Beat Saber) will remain powered by somebody else's chips.

Google expands Play Store billing alternatives to many countries

Google expands Play Store billing alternatives to many countries
Third-party billing options to Google’s Play Store roll out globally. | Illustration by Alex Castro / The Verge

Google has quietly expanded its “User Choice Billing” pilot to let more developers of non-gaming Android apps offer third-party payment options as alternatives to Google Play’s. Developers will see their service fees of 15 to 30 percent reduced by 4 percent when users select a new third-party billing option, which the developer — not Google — must support in case of customer issues. The news was first reported by 9to5Google.

Now, as of September 1st, registered developers from the European Economic Area (EEA), India, Japan, Indonesia, and Australia can participate in User Choice Billing, according to this enrollment page. Google contends that 99 percent of developers using the company’s own Play Store billing qualify for the 15 percent service fee rate — but it’s the revenue-generating Spotifys of the world who pay Google the contested 30 percent on each in-app purchase.

The User Choice Billing pilot originally launched in March with Spotify named as its first partner, after Google was forced to offer alternative in-app payments in South Korea. The moves come in direct response to the intense criticism Google and Apple have received globally over the fees they take from the purchases made in their digital stores that locked developers out of third-party in-app payment systems.

There’s no word on when the program will be expanded to game developers or to developers based in the US. Google only says that, “we expect the pilot details to continue to evolve as we learn more and receive additional feedback.”

First-of-its-kind legislation will keep California’s children safer while online

First-of-its-kind legislation will keep California’s children safer while online

Bill approved Monday will require companies to install guardrails for those under age 18 and use higher privacy settings

California lawmakers passed first-of-its-kind legislation on Monday designed to improve the online safety and privacy protections for children.

The bill, the California Age-Appropriate Design Code Act, will require firms such as TikTok, Instagram and YouTube to install guardrails for users under the age of 18, including defaulting to higher privacy settings for minors and refraining from collecting location data for those users.

Continue reading...

jeudi 1 septembre 2022

Another Apple Store union election is brewing

Another Apple Store union election is brewing
Nick Barclay / The Verge

Workers at the Penn Square Apple Store in Oklahoma City have filed with the National Labor Relations Board to hold a union election, becoming the third US location to have done so. According to a press release, over 70 percent of the store’s salespeople, genius admins, technicians, creatives, and operations specialists, have signed cards to say they’re interested in being represented by the Communications Workers of America (CWA).

The NLRB’s bar for a sufficient showing of interest for an election is 30 percent of workers signing union cards.

The filing was reported previously by Bloomberg, and the outlet writes that Michael Forsythe, an employee and organizer at the Oklahoma City store, said workers are looking for “more transparency and input on issues like safety, scheduling and pay.”

There has been one successful union drive at Apple’s US retail stores — in June, workers at Apple’s Towson Town Center store in Maryland voted to unionize. Campaigns at other stores, such as one in New York City (which also hopes to organize with the CWA), and another in Louisville, Kentucky haven’t gotten to the point of holding an election. There was an election scheduled in Atlanta, but the CWA called it off, saying it would be impossible to hold a fair election thanks to Apple’s “repeated violations of the National Labor Relations Act.”

Earlier this year, Apple’s vice president of people and retail Deirdre O’Brien tried to convince employees not to unionize, saying that doing so would “put another organization in the middle of our relationship,” one that “does not have a deep understanding of Apple or our business.” (Organizers in Maryland were largely employees of the Apple Store, though the union did work with the International Association of Machinists and Aerospace Workers.) The company has also been accused of union busting via captive audience meetings, and by not allowing employees to post union flyers.

Apple also addressed a major complaint from some workers: money. In May, the company bumped up the starting hourly wages at its retail stores, from $20 to $22.

Given Apple’s apparent efforts against unionization, and the lack of elections or other public union activities, it was easy to assume that the campaign to unionize the company’s retail locations had deflated. However, experts have told The Verge that fast-moving campaigns, like the one to organize Starbucks, aren’t the norm and that it can take years or organize a location. In other words, it wasn't out of the ordinary that there wasn’t news coming out of New York or Atlanta every day. Organizers at Towson Town Center also mentioned that they’ve been hearing from people at other stores, who were quietly trying to organize their own campaigns.

The campaign in Oklahoma City reinforces the idea that union campaigns haven’t gone away at Apple. Now that the petition is filed, the NLRB will have to certify that there’s been a sufficient showing of interest. If it determines there is, Apple and organizers can come to an agreement on how to hold the election (which happened in Atlanta), or the NLRB can hold a hearing and issue a decision on how the election will take place.

Reached for comment, Apple spokesperson Josh Lipton said that the company reiterates its previous statement. Earlier this year, he told The Verge that Apple is “fortunate to have incredible retail team members and we deeply value everything they bring to Apple. We are pleased to offer very strong compensation and benefits for full time and part time employees, including health care, tuition reimbursement, new parental leave, paid family leave, annual stock grants and many other benefits.”

Apple settles lawsuit over its App Store moderation and power

Apple settles lawsuit over its App Store moderation and power
Illustration by Alex Castro / The Verge

Developer and App Store critic Kosta Eleftheriou has settled his lawsuit with Apple, according to a report from TechCrunch. The suit, filed in March 2021, argued that Apple made it difficult for him to sell his app, Flicktype, on the App Store, after it seemingly lost interest in acquiring the tech.

The lawsuit alleged that Apple used its monopoly power as maker of the iPhone and as the company in charge of the App Store to “crush” developers competing with it through “exploitive fees and selective application of opaque and unreasonable constraints.” Eleftheriou also accused Apple of doing little to stem the tide of copycat scam apps that tricked potential users of his app, a swipe-based keyboard for the Apple Watch. (This was, by the way, right around the time that Apple and Epic were also duking it out in court over how much power the iPhone maker should have over how software is distributed on iOS.)

The lawsuit, which you can read more about here, was dismissed at the request of Eleftheriou’s company, Kpaw, earlier this summer. Apple didn’t immediately respond to The Verge’s request for comment about the settlement.

In an interview with The Verge, Eleftheriou said he wasn’t able to comment on the settlement or his feelings about it. However, he was able to offer some suggestions about what Apple could do to improve the App Store going forward. He said that most of the suggestions my colleague Sean Hollister made last year in his article “Eight things Apple could do to prove it actually cares about App Store users” were still on the table, and would be a start.

From that list, which includes bulking up the App Review team, making sure the top selling apps are on the up-and-up, and automatically refunding people who got scammed, Apple has actually made movement on two items since Eleftheriou filed his lawsuit. For one, it brought back the report button, which could help people who find obviously scammy apps. It’s also made changes to the auto-renew subscriptions system — which both Sean and Eleftheriou suggested should be removed, with users being prompted to renew every time a payment was coming due. Now, Apple will let subscriptions automatically renew even if there was a small price bump. (I didn’t say the company was moving in the direction we’d like to see.)

Eleftheriou also suggested that Apple could be more publicly transparent about why apps were removed. He said that when you visit an App Store URL for an app that’s no longer on the store, it should tell you why it was removed, whether it was because the developer took it down themselves, or because it violated some rule like the ones about fake reviews.

Eleftheriou has famously been finding and pointing out egregious scams on the App Store (something he’s still doing, according to TechCrunch), and he says that this sort of move would help the public get a sense of just how many scams were on the store, and how get many removed. While he doesn’t think Apple would release its own statistics, he says that public pages that say why apps were taken down could be mined for data from companies that monitor the App Store, giving us a rough idea of how prevalent various issues are.

As a user, that sort of info would let me know how careful I need to be while browsing apps. And while on first blush it seems like there’s not a lot of benefit to Apple, it could help the company prove that it’s getting better at stewarding the App Store. As the threat of antitrust regulation mounts, especially around Apple’s role as both the platform owner and the company in control of the store, that could be a valuable thing indeed.

Microsoft confirms new Xbox Game Pass Friends & Family plan and its pricing

Microsoft confirms new Xbox Game Pass Friends & Family plan and its pricing
The service will cost around €21.99 a month. | Illustration by Alex Castro / The Verge

After a leak revealed Xbox Game Pass Friends & Family branding over the weekend, Microsoft has gone official with its new plan and revealed its pricing in Ireland and Colombia. The new subscription will allow Xbox Game Pass members to share with up to four other friends or family members at €21.99 per month in Ireland, and 49,900 COP in Colombia.

Microsoft isn’t restricting this new Game Pass plan to just family members, and the only restriction is that people who are added to the Friends & Family plan need to be in the same country. Microsoft is currently testing this new Xbox Game Pass Friends & Family plan in Ireland and Colombia, with pricing at €21.99 per month instead of the regular €12.99 per month for Xbox Game Pass Ultimate. That works out to less than €5 per month per person to share all the usual Xbox Game Pass Ultimate benefits.

 Image: Microsoft
The new Friends & Family subscription is official now.

“Currently we are piloting this plan in Colombia and the Republic of Ireland. Future countries / regions might be added in the next months,” says Microsoft in a FAQ. Microsoft hasn’t announced pricing for the rest of Europe, the UK, or the US yet, but it’s likely to be around $25 per month for Xbox Game Pass Friends & Family in the US.

Switching to the plan does mean adjusting the time remaining on your previous plan, and Microsoft will perform a conversion to the Friends & Family plan:

  • 30 days Xbox Game Pass Ultimate = 18 days Xbox Game Pass Friends & Family
  • 30 days Xbox Game Pass (Console) = 12 days Xbox Game Pass Friends & Family
  • 30 days PC Game Pass = 12 days Xbox Game Pass Friends & Family
  • 30 days Xbox Live Gold = 12 days Xbox Game Pass Friends & Family
  • 30 days EA Play = 6 days Xbox Game Pass Friends & Family

Microsoft currently offers Xbox Game Pass or PC Game Pass for $9.99 per month. Neither subscription includes online multiplayer capabilities, but you can upgrade to Xbox Game Pass Ultimate for $14.99 and this unlocks Game Pass for console, PC, EA Play access, and Xbox Live Gold online multiplayer.

Xbox Game Pass Friends & Family will include all the same Xbox Game Pass Ultimate benefits for four other friends or family members. That’s five people in total, and it also includes access to Xbox Cloud Gaming, Xbox Live, and even the PC Game Pass versions of games.

Jeff Bezos’ Blue Origin plans to launch a new crew capsule on Monday

Jeff Bezos’ Blue Origin plans to launch a new crew capsule on Monday New Shepard in 2022. | Photo by PATRICK T. FALLON/AFP via Getty Image...