vendredi 27 octobre 2023

Humane’s Ai Pin could cost $1,000 — and require a subscription

Humane’s Ai Pin could cost $1,000 — and require a subscription
A photo from Imran Chaudhri’s TED talk about the Humane Ai Pin. The device projects details of a phone call onto his hand.
Image: TED

The Ai Pin, the new gadget / wearable device / projector / thing from the secretive startup Humane, might cost as much as $1,000 and may require a monthly subscription for data, according to The Information.

The mysterious device has been in development for years, but we got our first good look at it during co-founder Imran Chaudhri’s presentation at TED this year. In the presentation, he used then unnamed device to accept a phone call, get information about where to buy a gift, translate a sentence that is then spoken in an AI-made version of his voice in French, and even get an opinion on whether he can eat a chocolate bar. It was an impressive demo, though we had a lot of questions about how it all worked.

As the November 9th launch of the device draws near, however, the shape of the Ai Pin is becoming clearer — and The Information’s report has some new details. (Including that the company moved to a November 9th announcement from a planned launch timed with the October 14th eclipse after reports that Sam Altman, Humane’s biggest shareholder, was in discussions with Jony Ive about some kind of AI gadget.)

The Ai Pin is “a small, screenless device about the size of a saltine cracker,” The Information reports, that will have “a camera, a microphone and speaker, a variety of sensors, and a laser projector.” You’ll attach it to your clothes magnetically (as seen in the device’s appearance at Paris Fashion Week). It will have a Snapdragon chip from Qualcomm that will give it “smartphone-level speed, connectivity, camera capabilities and security,” and Humane plans to be an MVNO so that it can sell cellular data that customers can use with the Ai Pin. (Humane co-founder Bethany Bongiorno described the Ai Pin this month as a standalone device that is a “phone, contextual computer, and software platform.”)

The AI features in the Ai Pin will be powered by a proprietary large-language model, The Information says — which we kind of already knew from a short Time writeup that said the device uses “a mix of proprietary software and OpenAI’s GPT.” (A previous version of that article said the Ai Pin used GPT-4, but it that “4” is not present in the live version.) The Time piece also described a “Trust Light” privacy indicator that activates when the camera, microphone, or “input sensors” are on.

There’s still a lot we don’t know about the device, or Humane’s future once it launches. But according to The Information’s sources, Humane has a grander vision than just the Ai Pin; “they suggested that Humane is hoping to create a total paradigm shift in consumer computing.” I’m a little skeptical about that one, but I guess we’ll see if Humane hints at that future when it shares more about the Ai Pin on November 9th.

Did A.I. Write Product Reviews? Gannett Says No.

Did A.I. Write Product Reviews? Gannett Says No. Writers and editors at Reviewed, a product recommendation website, say that the company used artificial intelligence to create reviews last week.

jeudi 26 octobre 2023

Ford hits the brakes on $12 billion in EV spending because EVs are too expensive

Ford hits the brakes on $12 billion in EV spending because EVs are too expensive
Ford F-150 Lightning at a dealership
Photo by Scott Olson/Getty Images

Ford is postponing $12 billion in EV factory building, including a planned battery factory in Kentucky. The reasons given were an unwillingness by customers to pay extra for its electric vehicles. You see, they’re too expensive, and now Ford’s massive transformation into an EV company is now going to take a lot longer than before.

Ford’s EV business continues to lose money, around $1.3 billion this past quarter in adjusted earnings. So far this year, Ford has lost $3.1 billion on its EV spending and has said it’s going to lose a total of $4 billion for the year.

The Kentucky plant, a “mega campus” that builds lithium ion batteries for electric cars, will be put on hold. But its Blue Oval City project in Tennessee was still moving forward.

Ford’s not alone in all this, of course. General Motors is pushing back production of its new slate of electric trucks and SUVs. Tesla CEO Elon Musk spent a large chuck of his last earnings call moaning about interest rates. It’s rough out there right now.

Customers would probably agree. Most of the early adopters have, well, adopted, and the next tier of possible customers has enough sticker shock to keep their wallets closed. Ford has tried to address this with new releases like the F-150 Lightning Flash, a mid-priced trim of its electric truck. The company says that the customers will decide how many EVs it makes — and right now, that means tapping the brakes on big projects.

It’s not all bad news. Ford reached a tentative agreement with the United Auto Workers last night, being the first of the Big Three US automakers to get a deal. Sure, the strike cost it around $1.3 billion, and the company pulled its guidance for 2023 — meaning its not confident it can hit the targets it laid out earlier in the year.

Here is Intel’s new Bong-filled hip-hop hold music

Here is Intel’s new Bong-filled hip-hop hold music
Graphical illustration with Intel branding
Illustration by Alex Castro / The Verge

I know, I know, my headline is a lot — but it’s true!

Intel, the chipmaker, has turned its iconic five-note Intel Bong sound mark into a piece of music that now greets investors, analysts, and journalists who tune in to the company’s earnings calls. It’s got a drum kit, record scratch, and everything:


“Wait, is that Intel?” asked my wife the moment the conference call hold music began playing over my speakers. Mission accomplished, I presume! Also... it’s kind of catchy?

Intel corp comms director William Moss confirms this is the first time the company’s used the tune.

In case you’re more interested in Intel’s future than its muzak, its Q3 2023 earnings call suggested it’s doing well! While sales aren’t exactly growing and the PC sales slump isn’t over just yet, the company made a second consecutive quarterly profit, in this case $310 million, and reported better results from nearly every business compared to last quarter.

 Image: Intel
Intel’s Q3 2023 revenue.

Intel CEO Pat Gelsinger says his customers already completed their inventory burn in the first half of the year (so perhaps the killer deals we’ve been seeing on PCs and components will subside?), and he spent a lot of time heralding an “AI PC” revolution. The word “AI” was uttered over 60 times on today’s call.

That’s far more often than Intel’s previous favorite phrase, “five nodes in four years,” though the latter got plenty of airtime as well. (Intel says the plan is still on track, with three customers lined up for Intel 18A as of now.)

Inside Google’s Plan to Stop Apple From Getting Serious About Search

Inside Google’s Plan to Stop Apple From Getting Serious About Search Google has worried for years that Apple would one day expand its internet search technology, and has been working on ways to prevent that from happening.

mercredi 25 octobre 2023

Valve officially releases SteamVR 2.0

Valve officially releases SteamVR 2.0
A screenshot of SteamVR 2.0.
Image: Valve

Valve announced Wednesday that it has released SteamVR 2.0, launching the major update exactly a month after the surprise launch of the SteamVR 2.0 beta in September.

“In this release we’re bringing all of what’s new and exciting on the Steam platform into VR,” Valve says in a Steam post. “This is our first big step in a larger ongoing effort to better unify the Steam ecosystem for all users, providing a more consistent experience across devices. This update also allows us to add new Steam features in the future much faster and more frequently.”

SteamVR 2.0 has been a long time coming, with Valve saying in a 2019 year-in-review Steam post that it was “hard at work” on the update. Here are some of Valve’s highlights for what you’ll find in SteamVR 2.0, which match pretty closely to what Valve pointed to in September:

Most of the current features of Steam and Steam Deck are now part of SteamVR

Updated keyboard with support for dual-cursor typing, new languages, emojis, and themes

Integration of Steam Chat and Voice Chat

Improved Store that puts new and popular VR releases front and center

Easy access to Steam notifications

Interestingly, the update arrived without any sort of announcement of new hardware — Valve is rumored to be working on some kind of new VR headset, though it’s unclear what form it might take. A mystery gadget passed radio certification in South Korea in September, which could point toward a potentially imminent hardware announcement of some sort, VR headset or not. And Valve has also reportedly been developing a standalone VR headset codenamed “Deckard,” which, if released, would compete with Meta’s standalone Quest VR headsets.

Honor says its new phone lets you open apps with your eyes

Honor says its new phone lets you open apps with your eyes
Image of a woman gazing at phone screen with Uber app in a pill-shaped notch.
The Magic Capsule technology is coming to Honor’s next flagship. | Image: Honor

We were expecting — and we got — a lot of talk about generative AI this morning when Honor CEO George Zhao took the stage at Qualcomm’s 2023 Snapdragon Summit. But the announcement of its Honor 6 flagship came with a surprising detail: it includes a feature that lets you interact with the device using your eyes. With some notable concerns about privacy implications, it looks kinda cool.

The keynote briefly featured a rendering of what this technology will look like, showing a woman looking at her phone with a snippet of the Uber app running at the top of the screen — something like a Live Activity. By changing the direction of her gaze, she opens the app in full.

Honor calls the technology Magic Capsule, and describes it as “eye-tracking based multimodal interaction,” which is more descriptive but less fanciful than Magic Capsule.

GIF showing eye tracking cursor hovering over and opening Uber app. Image: Honor
What if your phone just did your bidding based on your gaze? That would rule.

It’s one feature on the upcoming Magic 6 that will also feature a virtual assistant that utilizes Qualcomm’s on-device AI. You can ask it to do things like gather all the videos on your device that meet a certain criteria, whittle them down by other characteristics, and have it generate a new video highlighting your clips. We’re going to see a lot more of that kind of thing in the near future, too, because this year’s Snapdragon Summit is All About AI. We were 15 minutes into the main keynote before 5G was even uttered once, for the record.

Whether — and how — Magic Capsule works is a question mark. The demo video is hardly a real-life representation, and it seems like a feature with the potential to introduce more frustration than it’s worth. The “multi-modal” descriptor seems to indicate that gaze is just one input in the system, so it could be coupled with other gestures to work reliably —perhaps like how we’ve seen PSVR 2 games use eye-tracking to highlight things before you click to confirm. Also: do you want your phone to know where you’re looking? It’s no small issue when you’re talking about a state-backed company like Honor.

All of that aside, it’s nice to see device OEMs pushing for advances in how we use our phones that don’t begin and end with an AI chatbot. Reliable eye-tracking technology would have some real accessibility benefits, and it’s not entirely out of left field. It could be handy for moments when your hands are full — Apple certainly seems to think there’s a need for new ways of controlling your devices.

Honor hasn’t said specifically when the Magic 6 will ship, but Qualcomm says that phones with its new flagship chipset will start arriving in the coming weeks.

What the U.S. Has Argued in the Google Antitrust Trial

What the U.S. Has Argued in the Google Antitrust Trial As the government wraps up its case in the landmark monopoly trial, it has built a picture of how Google became dominant in online search — and the harms that it says resulted.

mardi 24 octobre 2023

Microsoft now thirstily injects a poll when you download Google Chrome

Microsoft now thirstily injects a poll when you download Google Chrome
Microsoft Edge now pops up a poll after you press the “Download Chrome” button. | Screenshot by Sean Hollister / The Verge

How many licks does it take to get to the center of a Google Chrome download in Microsoft’s Edge web browser? How many times will the company try to steer me away?

Let’s check!

One:

 Screenshot by Sean Hollister / The Verge
“There’s no need to download a new web browser,” reads the top of a search for “Chrome download” in Microsoft Edge.

Two:

 Screenshot by Sean Hollister / The Verge
“Microsoft edge runs on the same technology as Chrome, with the added trust of Microsoft,” reads a pop-up that appears after you land on Google’s site.

Three:

 Screenshot by Sean Hollister / The Verge
“We love having you! Can you please take a minute to tell us why you are trying another browser?” reads a new pop-up poll.

Four:

 Screenshot by Sean Hollister / The Verge
“Microsoft Edge runs on the same technology as Chrome, with the added trust of Microsoft,” reads an injected ad that appeared after my download.

Four.

 Screenshot by Sean Hollister / The Verge
To be fair, it did appear after the download was finished.

The pop-ups are nearly two years old, and the injected ads are from earlier this year. The poll seems to be new, though — Neowin reports it first saw the poll last weekend.

But hey, it could be worse:

I cannot believe how many stories we’ve written about the shit Microsoft has pulled to steer you away from Chrome. Even today, the company still won’t always respect your choice of default browser, though that may finally be changing in the EU.

Sadly the poll doesn’t include an “I’m boycotting Edge because you don’t respect me as a user” option.

Apple is reportedly planning to turn the TV app into the streaming hub it always wanted

Apple is reportedly planning to turn the TV app into the streaming hub it always wanted
Apple’s new Apple TV 4K box, the Siri remote with a USB-C charging port, and a picture of the Apple TV UI.
The Apple TV app’s ambitions have always been huge. | Image: Apple

Apple appears to be working on a revamp of its TV app that the company hopes will turn it into users’ go-to place for all their shows, movies, and more. A new Bloomberg report says Apple is planning to remove its apps for buying and renting content and bundle that with its streaming content, channel-subscription options, and more. The new app could launch as early as this December on the Apple TV box, across Apple’s other platforms, and on the other TV operating systems the Apple TV app is available on. (The fact that the Apple TV is distinct from the Apple TV app, which is not the same as Apple TV Plus, and that “Apple TV is available on Roku” is a technically true phrase never fails to blow my mind. These names! But I digress.)

In a sense, there’s actually nothing new about this strategy. Apple has long wanted the TV app to be the place users went not just to find Apple’s own content but to find, subscribe to, and manage everything else. Remember that famous quote where Steve Jobs told his biographer, Walter Isaacson, that he’d “finally cracked” the future of TV? Jobs imagined a TV that didn’t have complicated remotes or countless inputs and that had “the simplest user interface you could imagine.” Apple hasn’t yet built a TV set, but this forthcoming update to the TV app appears to carry on that spirit. (Apple didn’t immediately reply to a request for comment.)

Some of that spirit is already present in the current TV app. You can open it to see recommendations from multiple streaming services, and you can use the app to subscribe directly to other streaming services — giving Apple a cut in the process, of course. By combining the iTunes collection of shows and movies, Apple can make the TV app a place worth going even more often.

A screenshot of Ted Lasso in the Apple TV app on the Vision Pro. Image: Apple
Apple imagines the Vision Pro as the future of TV — and that requires a TV app.

One reason for Apple to try and make its streaming dreams come true: the impending launch of the Vision Pro headset, which is many things but is most of all a television. The TV app is likely to be prominently placed in users’ headsets as they’re learning new interfaces and new behaviors; not all third-party apps are going to be there immediately, and that could give Apple a chance to build the kind of viewer habit few other apps have created.

The problem with this vision, of course, is that it’s just about impossible to pull off. Content providers have been reluctant to make their data and content available outside their own apps, preferring to keep users inside their own universes. (Netflix would much rather you find the new Great British Baking Show season by opening Netflix than by searching in the TV app.) As more services become ad-supported, too, they’re going to be even more competitive for your watch time. Apple’s Channels strategy has had ups and downs, too; a number of big services, even those like Max that were once available on the platform, no longer are. Many have tried to make the “universal streaming guide” work, and none have succeeded. Not even Apple.

Apple does have some important advantages here, though. The Apple TV Plus streaming service has become a surprise power player, churning out hit shows and critically acclaimed ones, with titles like Killers of the Flower Moon coming soon to the service. The MLS streaming service has evidently been a huge success for the company, too. As a result, many users are already accustomed to opening the TV app to find content.

For all the complications and setbacks, the dream of a better streaming experience just won’t die in the tech industry. And Apple, perhaps most of all — the company that revamped music buying with iTunes, made a fortune with the App Store, and is, in general, better than anybody at selling you content and collecting its commission — just can’t stop trying to make it work.

Automattic is acquiring Texts and betting big on the future of messaging

Automattic is acquiring Texts and betting big on the future of messaging
A screenshot of a messaging app showing a conversation in progress.
Texts is a messaging app... for all your messaging apps. | Image: Texts

Automattic, the company that runs WordPress.com, Tumblr, Pocket Casts, and a number of other popular web properties, just made a different kind of acquisition: it’s buying Texts, a universal messaging app, for $50 million.

Texts is an app for all your messaging apps. You can use it to log in to WhatsApp, Instagram, LinkedIn, Signal, iMessage, and more and see and respond to all your messages in one place. (Beeper is another app doing similar things.) The app also offers some additional features like AI-generated responses and summaries, but its primary purpose is to unify your many inboxes into a single interface.

Matt Mullenweg, Automattic’s CEO, says Texts is not just a product acquisition but also the beginning of a huge new investment for the company. So far, he says, Automattic’s two main areas of focus have been on publishing and commerce — now, messaging is the company’s third pillar. “I like to pick areas I feel are so fundamental to the human condition that I can work on this the rest of my life,” he says. “Self-publishing, commerce, and messaging covers a good chunk of all human activity, and they’re also three areas where I think an open-source solution is necessary for the long term.”

In that long term, Mullenweg says he’s bullish on solutions like Matrix, which offers a decentralized and open-source messaging network, and other up-and-coming standards for messaging. He’s already thinking about how Texts might gently nudge people toward more open protocols over time. But for now, “I think the most user-centric thing to do is not try to pick one of those standards and force people into it, but actually support them all and let the market and users decide.”

Mullenweg points to two other things he likes about Texts in particular. First, its founder, Kishan Bagaria: “Kishan is, I think, a generational tech genius who we’ll be talking about for many decades to come,” Mullenweg says. The second is Texts’ security model, which relies on on-device encryption rather than storing a copy of all your messages in the cloud. “Just as an engineer, I can’t ethically support” the cloud-first model, Mullenweg says. He also thinks the cloud security model might give existing messaging apps a reason to shut down Beeper and other attempts at interoperability. “I think the argument that there shouldn’t be interop is more difficult to make, politically, especially with regulators,” he says. “But the technical argument for why it’s not as secure is a good one for why to block things.”

The first thing the Texts team will do at Automattic, it seems, is finish its mobile app. “To do this on mobile with push notifications, and efficient battery, and everything, is pretty tricky,” Mullenweg says. “But I think we’ve cracked it in a way that maintains all the end-to-end encryption, and where Automattic has no access to your keys, your anything.” Right now, Texts is a $15 a month power-user tool, but Mullenweg says that could change over time. “There might be some limited free version in the future,” he says. “But if you’re serious about this, you’ll want the paid — for less than like the price of one streaming service or two cups of coffee a month, you’ll get something that you’ll be able to use for hours a day.”

Mullenweg and Automattic see a big future for messaging, as more online interaction shifts away from public-first social networks and toward things like group chats. Hardly anyone has figured out how to build a meaningful and sustainable business from chat, but Mullenweg thinks it’s possible. And he thinks it starts with making your messaging a little less messy.

Stop, Before You Close This Tab (or Any Others) …

Stop, Before You Close This Tab (or Any Others) … Think of your browser like an ongoing autobiography. Why would you ever delete it?

lundi 23 octobre 2023

Qualcomm’s next big Snapdragon chip has leaked, and it’s full of AI features

Qualcomm’s next big Snapdragon chip has leaked, and it’s full of AI features
Qualcomm logo over a multicolored illustration
Illustration by Alex Castro / The Verge

The next big Snapdragon chip headed to Android phones is likely to be announced this week — and details have leaked early revealing a heavy focus on AI. According to MSPoweruser, Qualcomm’s upcoming Snapdragon 8 Gen 3 will support some handy and creative AI camera tools, including the ability to remove objects from videos, expand areas of a photo, and generate fake backgrounds.

The leaked marketing materials also boast about the chip’s ability to run various AI models, including both Stable Diffusion and Meta’s Llama 2. Making that happen is supposed to be an upgraded Hexagon neural processor, which the leaked document says is 98 percent faster (presumably than last year’s processor, but the image doesn’t clarify). Qualcomm showed off the Snapdragon 8 Gen 2’s ability to run Stable Diffusion back in February, but the company seems to be making AI execution more of a focus on the Gen 3 given the year AI tech is having.

This chip is likely headed first to Samsung’s Galaxy S24 line, which is expected in the first quarter of 2024. As Qualcomm’s flagship mobile chip, it’ll appear in other top-of-the-line Android phones throughout the year, with the notable exception of Google’s Pixel line, which relies on the company’s own Tensor processors. Qualcomm’s AI focus makes the stakes high for Google to do a good job with its Tensor chips since its ability to develop custom AI features is a key reason the company decided to move away from Qualcomm.

Qualcomm has a bunch of other updates in store for the Snapdragon 8 Gen 3 that go beyond AI. The leaked materials promise a 30 percent faster CPU, a 25 percent faster GPU, support for 240fps gaming, improved ray tracing, night vision video capture, and Dolby HDR photo capture. 5G Advanced support is supposed to be included, too, so maybe your 5G connection will actually start to feel 5G this time.

You can view the whole sheet of leaked specs at MSPoweruser. Qualcomm should officially announce the chip tomorrow at its Snapdragon Summit. The company is hosting an event starting October 24th at 3AM ET / 12AM PT.

Matter 1.2 is a big move for the smart home standard

Matter 1.2 is a big move for the smart home standard
Photo illustration of a variety of products that are newly compatible with Matter.
New device types, including robot vacuums, smoke alarms, washing machines and refrigerators are coming to Matter. | Photo Illustration by Cath Virginia / The Verge

One year in, and Matter is adding support for fridges, robot vacuums, smoke alarms, and more. It’s a major step toward a complete smart home, but success hinges on platform and manufacturer follow-through.

Matter — the IOT connectivity standard with ambitions to fix the smart home and make all of our gadgets talk to each other — has hit version 1.2, adding support for nine new types of connected devices. Robot vacuums, refrigerators, washing machines, and dishwashers are coming to Matter, as are smoke and CO alarms, air quality sensors, air purifiers, room air conditions, and fans. It’s a crucial moment for the success of the industry-backed coalition that counts 675 companies among its members. This is where it moves from the relatively small categories of door locks and light bulbs to the real moneymakers: large appliances.

The Connectivity Standards Alliance (CSA), the organization behind Matter, released the Matter 1.2 specification this week, a year after launching Matter 1.0, following through on its promise to release two updates a year. Now, appliance manufacturers can add support for Matter to their devices, and ecosystems such as Apple Home, Amazon Alexa, Google Home, and Samsung SmartThings can start supporting the new device types.

Yes, this means you should finally be able to control a robot vacuum in the Apple Home app — not to mention your wine fridge, dishwasher, and washing machine.

The initial feature set for the new device types includes basic function controls (start / stop, change mode) and notifications — such as the temperature of your fridge, the status of your laundry, or whether smoke is detected (see sidebar for more).

Robot vacuum support is robust — remote start and progress notifications, cleaning modes (dry vacuum, wet mopping), and alerts for brush status, error reporting, and charging status. But there’s no mapping, so you’ll still need to use your vacuum app if you want to tell the robot where to go.

Air purifiers and air quality sensors are also interesting additions. Currently, support across platforms for air purifiers is spotty, and products are expensive. Matter supports a wide range of air quality sensors (see sidebar) plus location for sensors, so individual sensors placed around a home can feed data to a device like an air purifier, HVAC system, or a connected oven hood.

What do these new Matter devices mean for your smart home?

Most smart appliances already provide most functions Matter supports, but they’re siloed in each manufacturer’s app. With Matter, you should be able to connect them to your smart home platform of choice, unlocking intriguing automation options.

While it’s possible today to get your lights to flash when your laundry is done, turn a light red when your fridge’s temperature rises, or shut off the HVAC system if the smoke alarm goes off, it can be complicated to set up and often wholly unreliable. You need to download multiple apps, maybe buy a sensor or two, deal with laggy cloud integrations, and worry about whether your washer is even compatible with your smart home app in the first place. With Matter support, this type of simple command and control should be much easier to implement in any ecosystem.

The future potential is also interesting, bringing into play the ambient smart home many companies are pursuing, where devices can talk to each other to take action on our behalf without us really having to get involved.

Tobin Richardson, president and CEO of the CSA, gave this example: “With more aggregate data and more information, we can see more interaction between devices,” he says. “With an edge AI engine to take care of it, if an air quality sensor senses something, then your favorite voice assistant platform can kick off the robot vac, boost the air purifier, and maybe hold off on the laundry and the dishwasher to save energy while the other devices are working.”

With manufacturers like Whirlpool, Panasonic, LG, Haier (which owns GE Appliances), and more all part of Matter, the potential is there for a broad implementation across home appliances. In particular, backward compatibility. I, for one, am not planning on buying all new appliances.

David Bean of Whirlpool told me it plans to implement Matter across all of its connected products in all of its brands. This includes KitchenAid, Maytag, and Hotpoint. While, initially, the ability to get notifications from your appliance across your smart home will be useful, “for us, it’s all about the possible abilities that are going to exist once we get Matter out there,” he said. “How we work with automations and scenes and how we build upon those and take digital experiences in the home to the next level.”

However, he didn’t share a timeline for when Whirlpool will implement Matter in any of its products. And while it’s just fridges, dishwashers, and washers today, “we see Matter going across the whole kitchen and laundry space,” he said.

 Photo by Jennifer Pattison Tuohy / The Verge
The release of Matter 1.0 arrived with a number of product announcements, including smart plugs and motion sensors like those pictured. Matter 1.2 arrives with none.

More Matter, but no new products

A benefit of Matter for manufacturers is being able to focus efforts on products and features and not have to build support for multiple protocols or ecosystems or even necessarily make an app. (If you’ve spent much time with the app for your dishwasher or coffee maker, you’ll know what a blessing that will be). An appliance can work with one or multiple Matter ecosystems with just Matter connectivity built in.

Assuming, that is, that the smart home ecosystems support the new device types. It’s not a requirement of Matter to support every device type, and while most currently support most devices, not all support all functions.

We don’t know yet if or when Google Home, Amazon Alexa, Apple Home, and Samsung SmartThings will add support for everything Matter has announced with 1.2, but judging by the responses I got when I asked them, it’s not going to be anytime soon.

Amazon’s Chris DeCenzo told me the company plans to add support “over time.” “We’re working with partners to support the new device types included in the Matter 1.2 spec while maintaining our high bar for the customer experience with Alexa,” he said. Taylor Lehman at Google Home said, “We’re working hard to add more support for Matter devices to our ecosystem ... this will take time.” I also reached out to Samsung SmartThings and Apple but neither provided an answer.

However, Paulus Schoutsen of Home Assistant told me he expects support to be added to his platform soon. “We’ve already started testing with the new 1.2 version and working with the community and Matter device manufacturers,” he said. He also added that each new device type Matter supports “can be the reason for a manufacturer to adopt Matter, resulting in another private option for our users.” While manufacturers and ecosystems can leverage the cloud for additional features and remote control, it’s not a requirement.

The launch of Matter 1.2 isn’t coming with a slew of device announcements. I reached out to several companies that are members of the CSA and make products in these categories to see if they were announcing any new integrations. iRobot (makes of Roomba robot vacuums) and Resideo (owners of First Alert smoke alarms) said they had nothing to share, and Dyson (vacuums and fans), Google Nest (Nest Protect smoke alarm), and Samsung didn’t respond before publication.

Even the ever-eager Eve, which has been at the forefront of Matter adoption, told me it had nothing to announce. All this means we will likely not see new devices until early 2024. While it’s possible that over-the-air updates to existing gadgets could be implemented sooner, it’s not likely. Many of those updates promised with 1.0 took a long time to arrive, and some never did.

Robot vacuum maker Roborock did say it’s working to support Matter as a top priority. “Though the partnership is still ongoing and a timeline is not solidified, we foresee that Matter support will be integrated into our models as soon as the first half of 2024,” Marcus Lai of Roborock told me.

He said the integration will roll out in phases, with certain models getting support sooner, either built-in when you buy it or via a firmware update. The other big robot-vac manufacturer, Ecovacs, told me it’s planning to add Matter to its new products. Spokesperson Daniel Turk said the company is “working hand-in-hand with the CSA to integrate Matter into upcoming Deebots.”

While more device types are a good thing to help push the standard forward, there are still several big holes to fill. Matter now supports over 20 categories, including door locks, thermostats, smart lighting, security sensors, and smart shades. But cameras are still missing, as are security systems, two large components of the smart home today. Plus, there are more home appliances that need to be added, including a big one: ovens.

 Image: Nuki
European smart lock maker Nuki was instrumental in adding the “unlock without pulling the latch” feature to the Matter spec.

One new feature and multiple more attempts to make Matter “just work”

Another important omission from the new release: new features for existing devices. We’re still waiting on support for dynamic lighting effects (including adaptive lighting) and energy management, both of which the CSA has said are on the roadmap. These are features that will really help make Matter, well, matter to smart home users.

The only notable new consumer-facing feature in Matter 1.2 is one that adds support for smart door locks that use a latch system, a common type in Europe. There are also several new building blocks that should make it easier for developers and platforms to work with Matter devices and add more device types in the future.

These include allowing devices to describe their appearance in Matter ecosystems (i.e., “I’m a bronze door lock” or “I’m a brown light switch”), the addition of semantic tags (which could help with things like energy management and support for smart buttons), and support for generic operational states (to make it easier to add certain new device types in future). The full spec can be viewed here.

Along with the new spec, the CSA also announced an effort called Ecosystem to Ecosystem that will address the “initial challenges of multi admin,” the biggest being that it doesn’t work half the time.

Chris LaPré, head of technology at the CSA, explained to me that the effort is designed to fix the problem of ecosystems not directly communicating, i.e., an Apple HomePod won’t talk to a Google Nest Hub. “Currently, the solution is multi admin, where, say, I’m a smart switch, I’m going to talk to both separately,” says LaPré. “With Ecosystem to Ecosystem, if I pair my smart switch to both sides and then I change it to ‘kitchen light’ on this side, it should make it ‘kitchen light’ on the other side.” The groundwork is in place to allow this better interoperability, says LaPré, but they are still working on its implementation.

Will more device types move Matter forward?

New device types should bring much-needed momentum to Matter and address the complaints of some existing smart home users that it has yet to add much to the experience other than headaches. But this hinges on manufacturers adding it to their products.

The resistance to adopting Matter seems to be growing. We’re a year in, and companies who initially said they would keep an eye on Matter with a view to adopting it still haven’t (Lutron being a notable one here). Some who seemed fully on board from the outset have slowed down or even completely stopped their development, pulling a Wemo.

Despite being a top-tier Matter member, Resideo still hasn’t adopted Matter in its products, such as the Honeywell T9 thermostat. It also owns one of the largest smoke alarm companies, First Alert, and I would love to see some better connectivity options in smoke alarms.

 Photo by Jennifer Pattison Tuohy / The Verge
Samsung is all in on its smart home automation platform SmartThings and all in on Matter, promoting both heavily at the IFA tech conference earlier this year. But its appliances are not yet part of the new standard.

One issue is the inherent tension between Matter’s role in creating an even playing field — it’s removed interoperability as a hindrance but also a selling point. Companies now need to create enough differentiation to compel the customer to pick them.

Matter also has competition. Resideo is very active with the Home Connectivity Alliance, a rival slash potentially symbiotic organization to Matter working to have large appliance manufacturers connect and control each other’s devices through their own apps. It has wide adoption among the big appliance manufacturers, including LG, Haier, Samsung, and Electrolux (Whirlpool is not a member; Bean told me they are watching it closely).

The HCA’s approach is more appealing to these companies as it keeps everything in the manufacturer’s proprietary ecosystems and maintains the cloud connection, a valuable funnel for data. When I asked LG which product categories it planned to add Matter support to, Lea Lee of Global Corporate Communications told me she couldn’t share any specifics but that “we’ll keep working closely with members of industry groups to create positive impacts for customers.” Like Samsung’s TVs, LG’s webOS-based TVs are capable of being Matter controllers, but not Matter devices controllable by other ecosystems.

Samsung is leading the HCA. When I spoke to Jaeyeon Jung, global head of SmartThings, at the IFA 2023 tech conference, I asked if the company planned to make any of its appliances Matter device types. “Samsung devices already connect to SmartThings and with HCA we give an option for others to use Samsung devices through our partner’s apps,” she said. “So, we’ll see, we’ll wait and see.”

Samsung is one of Matter’s biggest supporters through its smart home platform SmartThings, and LG has “played a key role in the development and standardization of Matter,” according to Lee. But if neither company adds its large suite of connected appliances to Matter, they’ll kneecap the initiative before it’s jumped its first hurdle.

Tinder now lets mom pick your next date

Tinder now lets mom pick your next date
Four mobile phones each displaying Tinder’s new Matchmaker feature
Now your mom and dad can help you find your next potential partner and stop dunking on your questionable dating choices. | Image: Tinder

If you’re the kind of person who asks friends and family for help with your love life, Tinder is aiming to make things a little easier by letting them suggest potential partners for you directly within the app. Tinder’s new Matchmaker feature lets users invite their loved ones, regardless of whether they have a Tinder profile or not, to view and recommend potential matches, essentially integrating a “friend test” into the dating app.

Tinder Matchmaker is available now in 15 countries including the US, UK, Australia, Canada, France, and Germany, with a global rollout expected “in the coming months.” Users can start a Matchmaker session either directly from a profile card, or within the app settings — creating a link that can be shared with up to 15 friends or family members. Participating loved ones (or ‘matchmakers’) then have 24 hours to recommend profiles before the session expires. Matchmakers cannot chat or send messages to potential dates on behalf of the user who invited them.

A gif demonstrating Tinder’s new Matchmaker feature. Image: Tinder
My friend’s tastes are just as poor as mine, but here’s hoping you have better luck!

Once the Matchmaker session expires, the Tinder user can then review which potential dating candidates their loved ones have suggested. Profiles liked by the matchmakers will be marked as a “recommendation” but the Tinder user who invited them still has the final say on who to officially ‘like’ in the app. Tinder says that profiles marked as nope by matchmakers won’t change.

If your friends and family are anything like mine then I can see Matchmaker being used more for trolling than to actually help your love life, but it’s still a neat feature for folks who need to vibe-check their dates. According to a study commissioned by Tinder, over 75 percent of young singles discuss their dating habits multiple times a month with their friends, so this just optimizes the process a little. And if you’re down on your luck anyway, why not let your grandma vet your next date?

The Metal Gear Solid: Master Collection is an exhaustive bundle of stealth classics

The Metal Gear Solid: Master Collection is an exhaustive bundle of stealth classics
A man with face camouflage points a gun past camera.
Metal Gear Solid 3 protagonist “Naked Snake.” | Image: Konami

It’s hard to fault the breadth of content Konami has included in its tantalizingly-named ‘Vol. 1’ collection. Just don’t go in expecting many modern upgrades to these decades-old titles.

When discussing his inspiration for the original 1987 Metal Gear game, series creator Hideo Kojima has often referred to the limitations of the MSX2 system it was designed for. With hard limits on the amount of sprites the machine could show on screen and limited support for scrolling graphics, the designer decided to make a game that eschewed all-out combat in favor of the stealth gameplay that would go on to define the Metal Gear franchise.

I thought about this design philosophy a lot while working my way through the Metal Gear Solid: Master Collection Vol. 1, a sprawling collection of games from the Metal Gear series that spans nearly two decades. I played the collection on the PS5, but it’s also available for the Xbox Series X and S, PC, Nintendo Switch, and PS4.

Obviously, the hardware most of these games were made for was not nearly as limited as the original MSX2. But throughout his career, Kojima has often designed his games with specific hardware in mind, whether it’s the wired controllers of the PS1 or the Blu-ray disc drive of the PS3. These features make porting a game like the original Metal Gear Solid to other consoles trickier than your average rerelease.

Solid Snake crouches to hide from an enemy. Image: Konami
The original Metal Gear Solid looks almost unchanged from its PlayStation original.

But let’s back up a second. The $59.99 Master Collection Vol. 1 doesn’t just include the original Metal Gear Solid. It bundles together anywhere from half a dozen to a dozen or so different releases from the series, depending on how you count them, covering most (but not all) of the games between the original 1987 Metal Gear and 2004’s Metal Gear Solid 3: Snake Eater. So you get the original two Metal Gears from the MSX2, Metal Gear Solid from the PlayStation, and its two sequels — Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater — from the PlayStation 2.

Then there are additional curios like the NES version of the original Metal Gear and its non-canonical sequel Snake’s Revenge, the graphic novel adaptations of MGS1 and 2, and three extra Metal Gear Solid releases containing extra content like VR missions (VR in the sense that the characters are in virtual reality training simulations, I should note, not that they’re played on a VR headset).

It’s a pretty exhaustive collection. Yes, if you want to split hairs, it would have been cool to get the GameCube remake of the original Metal Gear Solid, Twin Snakes, or the Game Boy Color game known as Ghost Babel. But even I’m resigned to the fact that Konami had to draw the line somewhere, and I guess there’s always the implicit second volume of the Master Collection to look forward to.

Twenty years on, I think the core Metal Gear Solid trilogy titles remain three of the greatest action-adventure games ever made. They not only pushed the boundaries of the kind of cinematic storytelling that games are capable of, but revisiting them, I was also surprised by how well their core gameplay — that compelling loop of hiding, sneaking, and boss fighting — holds up. There’s even a lot to like about the relatively unloved middle child in the trilogy, Sons of Liberty, even if my wireless controller did occasionally go to sleep during its particularly lengthy cutscenes.

Raiden holding a sword, looking to camera. Image: Konami
Metal Gear Solid 2’s reviled protagonist Raiden.

It’s tough to talk about the specific changes that Konami has made to these three games as part of this Master Collection release because unless you’re really paying attention, it’s easy to miss them.

Sometimes, that’s a good thing because of how well-integrated the limited changes are. There are button prompts that have been updated to match modern controllers while keeping the style of the original game. As an example, just look at how period-appropriate and low-res the PS5 replacement for the “Start” button prompt on the main menu for Metal Gear Solid is.

Screenshot of the main menu from MGS1. Screenshot by Jon Porter / The Verge
You’d be forgiven for thinking that options icon was part of the original interface.

But, as I alluded to in my introduction, there are limits to how far this restrained approach can take you with Metal Gear Solid, a game firmly designed with the original PlayStation in mind. Characters will verbally tell you to press buttons that don’t exist on your controller and use controller ports that don’t exist on your console. And, naturally, there’s the infamous puzzle that asks you to look at the back of the game’s original PS1 CD case for the solution.

Konami has done enough to ensure that none of Metal Gear Solid’s fourth wall-breaking features aren’t also game-breaking in the Master Collection. You can toggle a menu overlay to switch the virtual controller port that your gamepad is plugged into if need be, and there are even virtual versions of the games’ retail boxes so you can look at their backs.

(Plus, as a brief aside, I do want to mention what might be the coolest inclusion in the entire Master Collection, which is that it’s possible to create dummy save data for a range of Konami PS1 games like Castlevania: Symphony of the Night and Vandal Hearts to sit on your virtual memory card while you play through Metal Gear Solid. The option is a little buried in the “Manage Saved Data” menu, but it’s worth doing before you start the game.)

From a technical perspective, Metal Gear Solid feels every bit like an original PlayStation game. Konami may have listed its frame rate as 30fps, but in practice, it often feels much slower, and its original resolution is so low that running it on a modern 4K TV gives its graphics a shifting, wavy quality.

Solid Snake being chased across a helipad. Image: Konami
If you’re doing battle with enemies, you’re playing the game wrong.

There’s something to be said for prioritizing an authentic recreation of the original game rather than attempting to upgrade and improve upon it. Just look at the messy Grand Theft Auto remasters for an example of how this approach can go wrong. It is, I think, a very good thing that Metal Gear Solid is now playable in its (mostly) original form on modern hardware.

But it’s interesting to compare this approach with the versions of Metal Gear Solid 2 and 3 that have also been included in this collection, which are a great example of how you can remaster and update classic games while keeping true to their original vision. These two games are both based on the HD remasters from Bluepoint released in 2011 for the PS3 and Xbox 360. Although Konami hasn’t upgraded them to support newer features like 4K, I felt like their HD presentation held up just fine on a modern TV.

Obviously, there’s a bigger gulf to cover if you were to try and modernize the original PlayStation-era graphics of MGS1 in a similar way — and that’s before you get into all its explicit references to the original hardware it was designed for. But it seems a shame not to see even technical enhancements like widescreen support, if only as an optional extra.

Naked Snake and The Boss face off in a field of flowers. Image: Konami
Metal Gear Solid 3’s art style has held up fantastically.

Beyond the games themselves, there’s a host of additional Metal Gear content. There are scripts to flip through, a digital soundtrack, and a series of virtual “Master Books” to browse that offer plot summaries, background information on the game’s characters, and even guides to the many easter eggs they contain.

But the odd thing about these Master Books is how they gloss over Hideo Kojima’s role in a franchise that he prominently helmed for almost three decades until his acrimonious split with the company in 2015. In one of the Master Books, we’re told that “in the late 1980s, action games were designed around taking out enemies” and that “Metal Gear turned this concept on its head,” but there’s no mention of the director and team that actually made this happen.

This highlights my core complaint with the Master Collection, which is that, in the absence of the creative forces that shepherded the franchise for almost three decades, Konami has chosen to play things as safe as possible. Rather than make creative decisions about how to tweak and modernize these games, the company has essentially opted out and pursued authenticity at all costs.

I’m not going to say I’m disappointed with the results. I think it’s great that such a huge swathe of Metal Gear history is now readily available and easily playable on modern systems. But there’s also a part of me that thinks Konami missed an opportunity to give Metal Gear Solid in particular a fresh coat of paint and update it for a modern audience.

My hope, now that Konami has preserved the games exactly as they were before Kojima left the company, is that this will allow the publisher to take more risks with the future of the franchise. With a full-on remake of Snake Eater named Metal Gear Solid Δ waiting in the wings, maybe we’ll see some bolder swings sooner rather than later.

dimanche 22 octobre 2023

The best Android phone to buy in 2023

The best Android phone to buy in 2023
Image: The Verge

Whether you want everything but the kitchen sink or top-tier performance for a midtier price, you’ve got options.

The Android ecosystem is all about choice. While iPhone owners have a smaller pool of new devices to pick from when it’s time to upgrade, there’s a huge range of new Android phones every year. Some of them even fold in half! You want a built-in stylus? A flagship processor for less money? Maybe even — dare I say it — an unapologetically pink phone with matching earbuds? You’ve got options on Android.

On the flip side, all that choice can make for some hard decisions. Here’s where I’d like to help; I’ve tested a whole boatload of recent Android phones, and I think there are some real winners in the current crop. It’s all a matter of what you’re looking for, what you’re comfortable spending, and what your definition of a “reasonably sized phone” is. (I have my own, personally.)

Here’s something else to factor in: one of the year’s biggest Android phone launches is likely just around the corner. We’re expecting Google to announce new Pixels this fall, as it tends to do, and rumors point to some substantial upgrades to the camera along with the end of the curved-edge design, at last. If you’re interested in a new Pixel, it’s worth waiting a while to see what’s new this year. Otherwise, most of the year’s major Android phone launches are behind us, and there are some great options on the table.

If you live in the US, I have some bad news about the Android market, though. For complicated reasons having to do with “capitalism” and “geopolitics,” we don’t get nearly as many of the options as you’ll find in Asia and Europe — brands like Huawei, Xiaomi, Honor, and Oppo just aren’t available here. I’ve limited this guide to the devices I’ve personally tested in depth; thus, it is a fairly US-centric set of recommendations.

With that in mind, it’s also worth acknowledging that most people in the US get their phones “for free” from their wireless carrier. If you can manage it, buying a phone unlocked will give you the most flexibility and freedom if you end up wanting to change carriers in the near future. Phone manufacturers also offer financing and trade-in deals to make payment more manageable. But if you’re happy with your carrier and the free phone on offer is the one you really want, by all means, take the free phone. Just make sure you understand the terms, especially if you need to change plans to cash in on the deal.

However you go about it, you have some fantastic options for your next Android phone.

Best Android phone overall

Screen: 6.2-inch 1080p 120Hz OLED / Processor: Tensor G3 / Cameras: 50-megapixel F1.7 main with OIS, 12-megapixel ultrawide, 10.5-megapixel selfie / Battery: 4,575mAh / Charging: 27W wired, 12W wireless / Weather resistance: IP68

There’s more space between Google’s standard and Pro model Pixels in the 8 series than there’s been in the past couple of generations. The Pixel 8 will miss out on some of the showcase AI technologies that the Pro will get in the coming year, but even so, it’s a phone with a lot of smarts and quality-of-life updates that would make just about anyone happy.

A lot has changed here and there from the Pixel 7, starting with the size. In an age of big and bigger phones, the Pixel 8 actually shrank a little year over year, from a 6.3-inch screen to 6.2 inches. This brings the overall device dimensions down just a smidge, too, making it a more comfortable phone to hold one-handed. The screen has been upgraded with a 120Hz top refresh rate, which has become the standard for high-end phones (at least on Android).

Google Pixel 8 on a pink background showing pink mineral home screen wallpaper Photo by Allison Johnson / The Verge
The Pixel 8 doesn’t have the biggest screen or the most bells and whistles, but it does the basics well with meaningful improvements over the Pixel 7.

Other updates aren’t immediately obvious but make a real difference in how you use the phone in your daily life. Face unlock now works for payments and password managers — not just unlocking your device. Google Assistant is better at understanding pauses and emphasis in natural language, which makes it feel like a more useful tool in general. The camera system is good as always, bolstered this year by the addition of some AI-driven photo editing tools that are creepily good.

Importantly, the Pixel 8 gets the basic stuff right, too. The battery goes all day, there’s an IP68 rating for robust dust and water resistance, and wireless charging is an option if you’re into that. Best of all, Google is promising seven years of OS upgrades, which is a big improvement over the three platform updates it offered on previous models. All of the above makes it a winner if you’re looking for the best phone to get you through your day now — and keep up for a long time to come.

Read my full review of the Google Pixel 8 and Pixel 8 Pro.

Best “small” Android flagship

Screen: 6.1-inch 1080p 120Hz OLED / Processor: Qualcomm Snapdragon 8 Gen 2 for Galaxy / Cameras: 50-megapixel F1.8 main with OIS, 10-megapixel 3x telephoto with OIS, 12-megapixel ultrawide, 12-megapixel selfie / Battery: 3,900mAh / Charging: 25W wired, 15W wireless / Weather resistance: IP68

The Samsung Galaxy S23 isn’t really a small phone. It’s just an average-sized phone, but average starts looking awfully small when the biggest phones come with 6.8-inch screens. It’s a little bit bigger than the Asus Zenfone 10, but its bigger 6.1-inch screen compared to 5.9 inches is worth the tradeoff of a slightly taller phone. It also has all the conveniences of a true flagship phone, too: wireless charging, an IP68 rating for thorough water and dust resistance, plus a dedicated telephoto lens.

Samsung S23 in cream color on a stack of notebooks with rear panel up showing triple camera array. Photo by Allison Johnson / The Verge
The Galaxy S23 is a smaller sibling to the S23 Plus and a great option if you don’t want a big phone.

The camera system is capable of excellent photos, though Samsung’s processing really likes to lean into vivid colors, and sometimes it’s too much. Portrait photos are excellent, though, particularly with the 3x telephoto lens. Battery life is good enough to get through a full day, but if you plan to do a lot of gaming or other processing-intensive activities, you might need a midday recharge. Small phones, small batteries, etc.

It may not qualify as truly small, but as other phone makers push more features to their bigger, higher-end models, the Galaxy S23 stands out as a well-equipped almost small phone. Just don’t mention it to an iPhone Mini fan — it’s too soon.

Read my full review of the Samsung Galaxy S23.

Best phone with everything but the kitchen sink

Screen: 6.8-inch 1440p 120Hz OLED / Processor: Qualcomm Snapdragon 8 Gen 2 for Galaxy / Cameras: 200-megapixel main with OIS, 10-megapixel 10x telephoto with OIS, 10-megapixel 3x telephoto with OIS, 12-megapixel ultrawide, 12-megapixel selfie / Battery: 5,000mAh / Charging: 45W wired, 15W wireless / Weather resistance: IP68

The Samsung Galaxy S23 Ultra isn’t for the faint of heart. It’s pricey, starting at $1,199, and thanks to a 6.8-inch screen, it’s huge. It’s also the most powerful Android phone you can buy in the US right now, with a Snapdragon 8 Gen 2 chipset, S Pen stylus support with a built-in silo for storage, and two — count ’em, two — telephoto cameras on the rear panel. It’s kind of hard to imagine what else Samsung could possibly stuff into this phone.

The screen at the center of this spec monster is a 6.8-inch OLED with a variable refresh rate up to 120Hz and 1440p resolution. It’s lovely, and the even better news is that it’s more battery-efficient than last year’s model. Between that and the new chipset, the S23 Ultra gets through a full day of heavy use with a little more wiggle room than its predecessor could.

Samsung S23 Ultra standing upright on a table in front of two notebooks and a plant with the home screen on. Image: Allison Johnson / The Verge
The S23 Ultra stands alone.

The S23 Ultra’s camera system is a major reason to consider putting in the extra cash for this model rather than the S23 Plus. There’s nothing quite like it available on any other flagship phone: there’s both a 3x and 10x telephoto camera plus an ultrawide and, oh yeah, a 200-megapixel main camera.

The 200-megapixel thing is only partially a stunt — most of the time, you’ll be getting a 12-megapixel file from it, but the extra data from all those pixels seems to help the system come up with some fantastic images. It occasionally makes some weird judgments or turns the HDR up to 11, but it’s often very good and, here and there, is even capable of stunning “I can’t believe it’s not a ‘real’ camera” photos.

Our complaints about Samsung software stand, unfortunately, and its faults are even more glaring on a very pricey phone. Why the spammy clickbait links in the weather app? And who on earth wants push notifications from the Samsung Galaxy store? You don’t get that kind of thing on a Pixel phone. Still, there are enough impressive things about the S23 Ultra that it’s worth some minor software annoyances.

Read my full review of the Samsung Galaxy S23 Ultra.

Best foldable phone

Screen: 7.6-inch 2176p 120Hz OLED inner screen, 6.2-inch 2316p 120Hz OLED cover screen / Processor: Qualcomm Snapdragon 8 Gen 2 / Cameras: 50-megapixel F/1.8 main with OIS, 10-megapixel 3x telephoto with OIS, 12-megapixel ultrawide, 10-megapixel selfie (cover screen), four-megapixel under-display selfie (inner screen) / Battery: 4,400mAh / Charging: 25W wired, 15W wireless / Weather resistance: IPX8

Samsung’s flagship foldable isn’t the only show in town anymore, but it’s still the best choice for most people looking for a folding phone. Its multitasking capabilities are second to none, and it’s lighter and easier to wield than Google’s Pixel Fold. The narrow dimensions of the cover display make it a little awkward to use for regular phone stuff, but that’s a reasonable tradeoff considering everything that the Fold 5 can do.

There are some important things to consider, though, starting with the $1800 price. That’s what the Pixel Fold costs, too, but it doesn’t matter how you look at it — that’s a lot to pay for a phone. The Fold 5 isn’t dust-resistant, either, so you’ll want to be somewhat careful with your investment.

Samsung Galaxy Z Fold 5 shown in cream color on a table with rear panel facing up. Photo by Allison Johnson / The Verge
The Fold 5’s unusually long-and-narrow aspect ratio when it’s closed is a turn off for some.

The Fold 5 isn’t exactly teeming with technological improvements over last year’s model, either. There’s a new hinge that folds flat rather than with a gap between the two halves of the phone, and that’s about it. A couple of software updates that it offers will come to older Fold devices in the future, so there’s not much reason to rush out and trade in your Fold 4 for a Fold 5.

If you’re a devoted Pixel fan or averse to the Fold 5’s narrow form factor when closed, Google’s foldable might be a better choice. But for most people, the Galaxy Fold 5’s versatility and good recent track record for durability make it a better bet.

Read my full review of the Samsung Galaxy Z Fold 5.

Best alternative to Google and Samsung

Screen: 6.7-inch 1080p 120Hz OLED / Processor: Qualcomm Snapdragon 8 Plus Gen 1 / Cameras: 50-megapixel F/1.9 main with OIS, 50-megapixel ultrawide, 32-megapixel selfie / Battery: 4,700mAh / Charging: 45W wired, 15W wireless / Weather resistance: IP54

The Nothing Phone 2 doesn’t offer the very best value proposition in its upper-midrange category. For sheer ROI, the Pixel 7 is the better pick. But if it’s style you’re after and something a little different, then the Phone 2 is an easy pick.

It offers a good 6.7-inch screen, great daily performance and battery life, and a capable camera system. But that’s the usual stuff — what’s unusual about the Phone 2 is its set of LED light strips on the back panel. They illuminate in combinations called “glyphs,” and you can set them to alert you to certain notifications. It’s neat but ultimately isn’t as helpful as the system’s customizable always-on display.

Nothing Phone 2 on a table showing home screen. Photo by Allison Johnson / The Verge
The Phone 2’s UI is on-theme.

On the downside, the Phone 2 is only splash-resistant rather than fully resistant to water submersion like virtually all other phones over $500. It’s also not fully supported on Verizon’s network, which takes it out of contention for a lot of the US population.

If neither of the above is a deal-breaker, and the Phone 2’s styling appeals to you, then it’s an excellent choice. One thing’s for sure — it definitely stands out from the crowd.

Read my full review of the Nothing Phone 2.

Other Android phones worth considering

There are many more great Android devices that weren’t covered here, and a few are worth calling out that didn’t quite make the cut for a recommendation.

There’s the Galaxy Z Flip 5, Samsung’s clamshell-style foldable. It’s much more useful than its predecessors, thanks to a bigger 3.4-inch cover screen that allows you to type out texts and emails on a full QWERTY keyboard. It’s not as versatile as the Fold 5, but it also costs a much more reasonable $999. Another flip phone worth considering: the Motorola Razr Plus. It’s not as durable as the Flip 5, and its cover screen widgets aren’t as useful, but it runs full apps on the outer display more easily. And it’s just plain fun, gosh dang it.

On the other side of the foldable spectrum, the OnePlus Open is a welcome addition to the mix with the best screen format on a book-style folding phone. It’s thin and light, and the software includes some thoughtful approaches to multi-tasking — a crucial part of the folding phone experience. At $1,700, it’s just $100 shy of the Pixel Fold and Galaxy Z Fold 5 and misses a couple of key features that both of those other options include: wireless charging and an IPX8 rating. But if those omissions don’t bother you and the form factor appeals, it’s a lovely device to use.

There’s one more Pixel phone to consider: the Google Pixel 7A. It’s $499 and has the same Tensor G2 processor as the Pixel 7 and 7 Pro. The 7A is definitely the best phone camera you can get for the money, and it comes with nice creature comforts not usually seen in budget devices, like wireless charging. It’s on the pricey side of the “budget” category, but it’s designed to go the distance.

Update October 22nd, 2023, 1:20PM ET: Replaced the Samsung Galaxy S23 Plus with the Google Pixel 8 as the best Android phone overall. Removed the Google Pixel 7 and added the Samsung Galaxy S23 as the best small flagship phone. Removed the Google Pixel 7 Pro as an also-consider and added the OnePlus Open.

Apple may be planning a surprise October M3 iMac announcement

Apple may be planning a surprise October M3 iMac announcement
An image showing an iMac with a galaxy screensaver
Photo by Amelia Holowaty Krales / The Verge

October starting to slip away, and so far, all we’ve gotten was a very confusing Apple Pencil, despite rumors of iMacs and iPads. Well, it sounds like that new 24-inch M3-powered iMac is on its way this month after all. Mark Gurman thinks so, having written in his Power On newsletter for Bloomberg today that it’s coming very soon — as early as October 30th, in fact. That would end, as Gurman notes, an over 900-day drought since the M1 iMac launched in the first half of 2021.

Gurman writes that he was “told that Apple is planning a Mac-centered product launch around the end of this month.” He adds that if you try to order the iMac, 13-inch MacBook Pro, and either of the other higher-end Pro models, several of their configurations aren’t shipping until November. Gurman calls this, and the fact that Apple is posting its earnings in November, a “clear sign” that something is afoot in Cupertino. As he says, the last time Apple held off on discussing this quarter’s earnings until after October, it had just held a Mac and iPad announcement.

As Gurman acknowledged, the 14- and- 16-inch Pro laptops were refreshed in January, so they may still be on a 2024 release timeline, but it’s been over a year since the 13-inch MacBook Pro was updated, and the iMac, again, is creeping toward its third year on the same chip.

At the end of the subscriber version of Power On, Gurman responded to a reader's question asking if he thinks the next MacBooks will see changes beyond internal upgrades. He says he doesn’t expect significant differences apart from processors and perhaps “minor improvements to displays,” but predicts the next real change will be a new iMac Pro in 2025, then OLED MacBook Pros in 2026, probably with updated designs and features.

Shrunken Mac Minis and a new iPad Mini might come in November

Shrunken Mac Minis and a new iPad Mini might come in November The old Mac Mini design may finally be on its way out after more than a decad...